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Add taxi system, fix WMO interior lighting, ramp collision, and /unstuck
- Implement flight path system: SMSG_SHOWTAXINODES parser, CMSG_ACTIVATETAXIEXPRESS builder, BFS multi-hop pathfinding through TaxiNodes/TaxiPath DBC, taxi destination UI, movement blocking during flight - Fix WMO interiors too dark by boosting vertex color lighting multiplier - Dim M2 objects inside WMO interiors (rugs, furniture) via per-instance interior detection - Fix ramp/stair clipping by lowering wall collision normal threshold from 0.85 to 0.55 - Restore 5-sample cardinal footprint for ground detection to fix rug slipping - Fix /unstuck command to reset player Z to WMO/terrain floor height - Handle MSG_MOVE_TELEPORT_ACK and SMSG_TRANSFER_PENDING for hearthstone teleports - Fix spawning under Stormwind with online-mode camera controller reset
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15 changed files with 691 additions and 108 deletions
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@ -236,6 +236,15 @@ enum class Opcode : uint16_t {
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// ---- Death/Respawn ----
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CMSG_REPOP_REQUEST = 0x015A,
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CMSG_SPIRIT_HEALER_ACTIVATE = 0x0176,
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// ---- Teleport / Transfer ----
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MSG_MOVE_TELEPORT_ACK = 0x0C7,
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SMSG_TRANSFER_PENDING = 0x003F,
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// ---- Taxi / Flight Paths ----
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SMSG_SHOWTAXINODES = 0x01A9,
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SMSG_ACTIVATETAXIREPLY = 0x01AE,
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CMSG_ACTIVATETAXIEXPRESS = 0x0312,
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};
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} // namespace game
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