Add taxi system, fix WMO interior lighting, ramp collision, and /unstuck

- Implement flight path system: SMSG_SHOWTAXINODES parser, CMSG_ACTIVATETAXIEXPRESS builder, BFS multi-hop pathfinding through TaxiNodes/TaxiPath DBC, taxi destination UI, movement blocking during flight
- Fix WMO interiors too dark by boosting vertex color lighting multiplier
- Dim M2 objects inside WMO interiors (rugs, furniture) via per-instance interior detection
- Fix ramp/stair clipping by lowering wall collision normal threshold from 0.85 to 0.55
- Restore 5-sample cardinal footprint for ground detection to fix rug slipping
- Fix /unstuck command to reset player Z to WMO/terrain floor height
- Handle MSG_MOVE_TELEPORT_ACK and SMSG_TRANSFER_PENDING for hearthstone teleports
- Fix spawning under Stormwind with online-mode camera controller reset
This commit is contained in:
Kelsi 2026-02-07 16:59:20 -08:00
parent c5a1fe927b
commit 3c2a728ec4
15 changed files with 691 additions and 108 deletions

View file

@ -236,6 +236,15 @@ enum class Opcode : uint16_t {
// ---- Death/Respawn ----
CMSG_REPOP_REQUEST = 0x015A,
CMSG_SPIRIT_HEALER_ACTIVATE = 0x0176,
// ---- Teleport / Transfer ----
MSG_MOVE_TELEPORT_ACK = 0x0C7,
SMSG_TRANSFER_PENDING = 0x003F,
// ---- Taxi / Flight Paths ----
SMSG_SHOWTAXINODES = 0x01A9,
SMSG_ACTIVATETAXIREPLY = 0x01AE,
CMSG_ACTIVATETAXIEXPRESS = 0x0312,
};
} // namespace game