Emulate server loot/xp and combat feedback in single-player

This commit is contained in:
Kelsi 2026-02-05 14:01:26 -08:00
parent 1383e6c159
commit 3ca8944ced
17 changed files with 830 additions and 29 deletions

View file

@ -8,7 +8,7 @@ namespace ui {
class InventoryScreen {
public:
void render(game::Inventory& inventory);
void render(game::Inventory& inventory, uint64_t moneyCopper);
bool isOpen() const { return open; }
void toggle() { open = !open; }
void setOpen(bool o) { open = o; }