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perf(rendering): reduce GPU cull buffer to 24k instances
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1 changed files with 1 additions and 1 deletions
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@ -478,7 +478,7 @@ private:
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uint32_t instanceCount;
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uint32_t _pad[3] = {};
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};
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static constexpr uint32_t MAX_CULL_INSTANCES = 32768;
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static constexpr uint32_t MAX_CULL_INSTANCES = 24576;
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VkPipeline cullPipeline_ = VK_NULL_HANDLE;
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VkPipelineLayout cullPipelineLayout_ = VK_NULL_HANDLE;
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VkDescriptorSetLayout cullSetLayout_ = VK_NULL_HANDLE;
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