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ui: add battleground score frame for WSG/AB/AV/EotS/SotA
Renders a compact top-centre overlay showing Alliance vs Horde scores when the player is in a recognised battleground map. Score values are read directly from the world state map maintained by SMSG_INIT_WORLD_STATES and SMSG_UPDATE_WORLD_STATE, so no extra server packets are needed. Supported maps: 489 – Warsong Gulch (flag captures, max 3) 529 – Arathi Basin (resources, max 1600) 30 – Alterac Valley (reinforcements, max 600) 566 – Eye of the Storm (resources, max 1600) 607 – Strand of Ancients
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@ -247,6 +247,7 @@ private:
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void renderDungeonFinderWindow(game::GameHandler& gameHandler);
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void renderInstanceLockouts(game::GameHandler& gameHandler);
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void renderNameplates(game::GameHandler& gameHandler);
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void renderBattlegroundScore(game::GameHandler& gameHandler);
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/**
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* Inventory screen
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