fix(combatlog): consume reflect payload in spell-go miss entries

This commit is contained in:
Kelsi 2026-03-13 23:15:56 -07:00
parent 77d53baa09
commit 3f1083e9b5
4 changed files with 24 additions and 2 deletions

View file

@ -1858,7 +1858,7 @@ public:
/** SMSG_SPELL_GO data (simplified) */
struct SpellGoMissEntry {
uint64_t targetGuid = 0;
uint8_t missType = 0; // 0=MISS 1=DODGE 2=PARRY 3=BLOCK 4=EVADE 5=IMMUNE 6=DEFLECT 7=ABSORB 8=RESIST
uint8_t missType = 0; // 0=MISS 1=DODGE 2=PARRY 3=BLOCK 4=EVADE 5=IMMUNE 6=DEFLECT 7=ABSORB 8=RESIST 11=REFLECT
};
struct SpellGoData {