Stabilize taxi/state sync and creature spawn handling

This commit is contained in:
Kelsi 2026-02-11 21:14:35 -08:00
parent 38cef8d9c6
commit 40b50454ce
18 changed files with 818 additions and 127 deletions

View file

@ -2143,7 +2143,7 @@ void Renderer::update(float deltaTime) {
// Log renderer profiling every 60 frames
if (++rendProfileCounter >= 60) {
LOG_INFO("RENDERER UPDATE PROFILE (60 frames): camera=", camTime / 60.0f,
LOG_DEBUG("RENDERER UPDATE PROFILE (60 frames): camera=", camTime / 60.0f,
"ms light=", lightTime / 60.0f, "ms charAnim=", charAnimTime / 60.0f,
"ms terrain=", terrainTime / 60.0f, "ms sky=", skyTime / 60.0f,
"ms charRend=", charRendTime / 60.0f, "ms audio=", audioTime / 60.0f,