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Stabilize taxi/state sync and creature spawn handling
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18 changed files with 818 additions and 127 deletions
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@ -2143,7 +2143,7 @@ void Renderer::update(float deltaTime) {
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// Log renderer profiling every 60 frames
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if (++rendProfileCounter >= 60) {
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LOG_INFO("RENDERER UPDATE PROFILE (60 frames): camera=", camTime / 60.0f,
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LOG_DEBUG("RENDERER UPDATE PROFILE (60 frames): camera=", camTime / 60.0f,
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"ms light=", lightTime / 60.0f, "ms charAnim=", charAnimTime / 60.0f,
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"ms terrain=", terrainTime / 60.0f, "ms sky=", skyTime / 60.0f,
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"ms charRend=", charRendTime / 60.0f, "ms audio=", audioTime / 60.0f,
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