Stabilize taxi/state sync and creature spawn handling

This commit is contained in:
Kelsi 2026-02-11 21:14:35 -08:00
parent 38cef8d9c6
commit 40b50454ce
18 changed files with 818 additions and 127 deletions

View file

@ -30,9 +30,58 @@
#include <cstdlib>
#include <filesystem>
#include <fstream>
#include <cctype>
#include <unordered_set>
namespace {
std::string trim(const std::string& s) {
size_t first = s.find_first_not_of(" \t\r\n");
if (first == std::string::npos) return "";
size_t last = s.find_last_not_of(" \t\r\n");
return s.substr(first, last - first + 1);
}
std::string toLower(std::string s) {
std::transform(s.begin(), s.end(), s.begin(), [](unsigned char c) {
return static_cast<char>(std::tolower(c));
});
return s;
}
bool isPortBotTarget(const std::string& target) {
std::string t = toLower(trim(target));
return t == "portbot" || t == "gmbot" || t == "telebot";
}
std::string buildPortBotCommand(const std::string& rawInput) {
std::string input = trim(rawInput);
if (input.empty()) return "";
std::string lower = toLower(input);
if (lower == "help" || lower == "?") {
return "__help__";
}
if (lower.rfind(".tele ", 0) == 0 || lower.rfind(".go ", 0) == 0) {
return input;
}
if (lower.rfind("xyz ", 0) == 0) {
return ".go " + input;
}
if (lower == "sw" || lower == "stormwind") return ".tele stormwind";
if (lower == "if" || lower == "ironforge") return ".tele ironforge";
if (lower == "darn" || lower == "darnassus") return ".tele darnassus";
if (lower == "org" || lower == "orgrimmar") return ".tele orgrimmar";
if (lower == "tb" || lower == "thunderbluff") return ".tele thunderbluff";
if (lower == "uc" || lower == "undercity") return ".tele undercity";
if (lower == "shatt" || lower == "shattrath") return ".tele shattrath";
if (lower == "dal" || lower == "dalaran") return ".tele dalaran";
return ".tele " + input;
}
bool raySphereIntersect(const wowee::rendering::Ray& ray, const glm::vec3& center, float radius, float& tOut) {
glm::vec3 oc = ray.origin - center;
float b = glm::dot(oc, ray.direction);
@ -1200,13 +1249,42 @@ void GameScreen::sendChatMessage(game::GameHandler& gameHandler) {
return;
}
// /who command
if (cmdLower == "who") {
std::string playerName;
// /who commands
if (cmdLower == "who" || cmdLower == "whois" || cmdLower == "online" || cmdLower == "players") {
std::string query;
if (spacePos != std::string::npos) {
playerName = command.substr(spacePos + 1);
query = command.substr(spacePos + 1);
// Trim leading/trailing whitespace
size_t first = query.find_first_not_of(" \t\r\n");
if (first == std::string::npos) {
query.clear();
} else {
size_t last = query.find_last_not_of(" \t\r\n");
query = query.substr(first, last - first + 1);
}
}
gameHandler.queryWho(playerName);
if ((cmdLower == "whois") && query.empty()) {
game::MessageChatData msg;
msg.type = game::ChatType::SYSTEM;
msg.language = game::ChatLanguage::UNIVERSAL;
msg.message = "Usage: /whois <playerName>";
gameHandler.addLocalChatMessage(msg);
chatInputBuffer[0] = '\0';
return;
}
if (cmdLower == "who" && (query == "help" || query == "?")) {
game::MessageChatData msg;
msg.type = game::ChatType::SYSTEM;
msg.language = game::ChatLanguage::UNIVERSAL;
msg.message = "Who commands: /who [name/filter], /whois <name>, /online";
gameHandler.addLocalChatMessage(msg);
chatInputBuffer[0] = '\0';
return;
}
gameHandler.queryWho(query);
chatInputBuffer[0] = '\0';
return;
}
@ -1953,6 +2031,26 @@ void GameScreen::sendChatMessage(game::GameHandler& gameHandler) {
}
}
// Whisper shortcuts to PortBot/GMBot: translate to GM teleport commands.
if (type == game::ChatType::WHISPER && isPortBotTarget(target)) {
std::string cmd = buildPortBotCommand(message);
game::MessageChatData msg;
msg.type = game::ChatType::SYSTEM;
msg.language = game::ChatLanguage::UNIVERSAL;
if (cmd.empty() || cmd == "__help__") {
msg.message = "PortBot: /w PortBot <dest>. Aliases: sw if darn org tb uc shatt dal. Also supports '.tele ...' or 'xyz x y z [map [o]]'.";
gameHandler.addLocalChatMessage(msg);
chatInputBuffer[0] = '\0';
return;
}
gameHandler.sendChatMessage(game::ChatType::SAY, cmd, "");
msg.message = "PortBot executed: " + cmd;
gameHandler.addLocalChatMessage(msg);
chatInputBuffer[0] = '\0';
return;
}
// Validate whisper has a target
if (type == game::ChatType::WHISPER && target.empty()) {
game::MessageChatData msg;