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feat: add Camera Stiffness and Pivot Height settings for motion comfort
Camera Stiffness (default 20, range 5-100): controls how tightly the camera follows the player. Higher values = less sway/lag. Users who experience motion sickness can increase this to reduce floaty camera. Camera Pivot Height (default 1.8, range 0-3): height of the camera orbit point above the player's feet. Lower values reduce the "detached/floating" feel that can cause nausea. Setting to 0 puts the pivot at foot level (ground-locked camera). Both settings saved to settings file and applied via sliders in the Gameplay tab of the Settings window.
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4 changed files with 42 additions and 10 deletions
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@ -201,6 +201,8 @@ private:
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float pendingMouseSensitivity = 0.2f;
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bool pendingInvertMouse = false;
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bool pendingExtendedZoom = false;
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float pendingCameraStiffness = 20.0f; // Camera smooth speed (higher = tighter, less sway)
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float pendingPivotHeight = 1.8f; // Camera pivot height above feet (lower = less detached feel)
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float pendingFov = 70.0f; // degrees, default matches WoW's ~70° horizontal FOV
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int pendingUiOpacity = 65;
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bool pendingMinimapRotate = false;
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