mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-06 00:53:52 +00:00
feat(editor): procedural noise generator, sky presets, viewport lighting
- Noise Generator in Sculpt panel: applies procedural value noise with configurable frequency, amplitude, octaves, and seed to create hills/valleys across entire tile instantly - Sky/Lighting presets: View > Sky menu with Day (blue sky, high sun), Dusk (orange, low sun), Night (dark blue, moonlight) - Viewport clear color and light direction now configurable at runtime - Noise uses smoothstep interpolation with octave fractal layering
This commit is contained in:
parent
f5fe9a0101
commit
42749e9b58
7 changed files with 108 additions and 2 deletions
|
|
@ -69,6 +69,7 @@ public:
|
|||
|
||||
void startGizmoMode(TransformMode mode);
|
||||
void setGizmoAxis(TransformAxis axis);
|
||||
void setSkyPreset(int preset); // 0=day, 1=dusk, 2=night
|
||||
void snapSelectedToGround();
|
||||
|
||||
// Multi-tile support
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue