feat(pipeline): add WSET (Wowee Item Set / Tier Bonus) catalog

51st open format — replaces ItemSet.dbc + ItemSetSpell.dbc
plus the AzerothCore-style item_set_spell SQL data. Closes
the tier-bonus gap left by WIT (which describes individual
items but not the set bonuses they grant when worn together).

Each entry binds up to 8 piece item IDs to up to 4 bonus
thresholds — at N pieces worn, the matching bonus spell
activates as an aura. Standard 2/4/6/8-piece tier set pattern
is the canonical case; 5-piece PvP sets with 2/4 bonuses are
also supported.

Cross-references with prior formats — itemIds[] point at
WIT.itemId, bonusSpellIds[] point at WSPL.spellId, and
requiredSkillId points at WSKL.skillId. requiredClassMask
is a 32-bit field (uint32_t) so bit positions match WCHC's
classId enum directly — Druid (bit 11 = 0x800) and Mage
(bit 8 = 0x100) wouldn't fit in a uint8_t.

CLI: --gen-itset (2 raid sets — Battlegear of Wrath +
Stormrage Raiment, real WoW item/spell IDs), --gen-itset-tier
(4 tier-1 progression sets covering plate / cloth / leather /
holy plate), --gen-itset-pvp (3 PvP gladiator 5-piece sets
with honor-rank skill thresholds), --info-wset, --validate-wset
with --json variants. Validator catches id+name+pieceCount
required, pieceCount/bonusCount within array bounds, piece-
slot drift (0 IDs within count or non-0 IDs past count),
bonus thresholds strictly ascending, no bonus threshold
exceeding pieceCount (would never trigger), and spellId=0
in any populated bonus slot.

Format graph: 50 → 51 binary formats. CLI flag count: 762
→ 767.
This commit is contained in:
Kelsi 2026-05-09 19:54:36 -07:00
parent f8058e3261
commit 42bc024bd3
10 changed files with 710 additions and 0 deletions

View file

@ -83,6 +83,7 @@
#include "cli_player_conditions_catalog.hpp"
#include "cli_trade_skills_catalog.hpp"
#include "cli_creature_equipment_catalog.hpp"
#include "cli_item_sets_catalog.hpp"
#include "cli_quest_objective.hpp"
#include "cli_quest_reward.hpp"
#include "cli_clone.hpp"
@ -207,6 +208,7 @@ constexpr DispatchFn kDispatchTable[] = {
handlePlayerConditionsCatalog,
handleTradeSkillsCatalog,
handleCreatureEquipmentCatalog,
handleItemSetsCatalog,
handleQuestObjective,
handleQuestReward,
handleClone,