refactor(chat): decompose into modular architecture, add GM commands, fix protocol

- Extract ChatPanel monolith into 15+ focused modules under ui/chat/
  (ChatInput, ChatTabManager, ChatTabCompleter, ChatMarkupParser,
  ChatMarkupRenderer, ChatCommandRegistry, ChatBubbleManager,
  ChatSettings, MacroEvaluator, GameStateAdapter, InputModifierAdapter)
- Split 2700-line chat_panel_commands.cpp into 11 command modules
- Add GM command handling: 190-command data table, dot-prefix interception,
  tab-completion, /gmhelp with category filter
- Fix ChatType enum to match WoW wire protocol (SAY=0x01 not 0x00);
  values 0x00-0x1B shared across Vanilla/TBC/WotLK
- Fix BG_SYSTEM_* values from 82-84 (UB in bitmask shifts) to 0x24-0x26
- Fix infinite Enter key loop after teleport (disable TOGGLE_CHAT repeat,
  add 2-frame input cooldown)
- Add tests: chat_markup_parser, chat_tab_completer, gm_commands,
  macro_evaluator

Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
This commit is contained in:
Pavel Okhlopkov 2026-04-12 14:59:56 +03:00
parent 09c4a9a04a
commit 42f1bb98ea
54 changed files with 7363 additions and 3856 deletions

View file

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#pragma once
#include "ui/chat/chat_markup_parser.hpp"
#include "ui/ui_services.hpp"
#include <vulkan/vulkan.h>
#include <functional>
#include <cstdint>
#include <string>
#include <vector>
namespace wowee {
namespace game { class GameHandler; }
namespace pipeline { class AssetManager; }
namespace ui {
class InventoryScreen;
class SpellbookScreen;
class QuestLogScreen;
/**
* Context needed by the renderer to display links, tooltips, and icons.
*/
struct MarkupRenderContext {
game::GameHandler* gameHandler = nullptr;
InventoryScreen* inventory = nullptr;
SpellbookScreen* spellbook = nullptr;
QuestLogScreen* questLog = nullptr;
pipeline::AssetManager* assetMgr = nullptr;
// Spell icon callback — same as ChatPanel::getSpellIcon
std::function<VkDescriptorSet(uint32_t, pipeline::AssetManager*)> getSpellIcon;
// Chat input buffer for shift-click link insertion
char* chatInputBuffer = nullptr;
size_t chatInputBufSize = 0;
bool* moveCursorToEnd = nullptr;
};
/**
* Renders parsed ChatSegments via ImGui.
*
* Extracted from ChatPanel::render() inline lambdas (Phase 2.2 of chat_panel_ref.md).
* Handles: colored text, item/spell/quest/achievement link tooltips+icons,
* URL click-to-open, shift-click link insertion.
*/
class ChatMarkupRenderer {
public:
/** Render a list of segments with ImGui. baseColor is the message-type color. */
void render(const std::vector<ChatSegment>& segments,
const ImVec4& baseColor,
const MarkupRenderContext& ctx) const;
/**
* Render a full item tooltip for the given item entry.
* Extracted from the renderItemLinkTooltip inline lambda.
*/
static void renderItemTooltip(uint32_t itemEntry,
game::GameHandler& gameHandler,
InventoryScreen& inventoryScreen,
pipeline::AssetManager* assetMgr);
};
} // namespace ui
} // namespace wowee