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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
- Extract ChatPanel monolith into 15+ focused modules under ui/chat/ (ChatInput, ChatTabManager, ChatTabCompleter, ChatMarkupParser, ChatMarkupRenderer, ChatCommandRegistry, ChatBubbleManager, ChatSettings, MacroEvaluator, GameStateAdapter, InputModifierAdapter) - Split 2700-line chat_panel_commands.cpp into 11 command modules - Add GM command handling: 190-command data table, dot-prefix interception, tab-completion, /gmhelp with category filter - Fix ChatType enum to match WoW wire protocol (SAY=0x01 not 0x00); values 0x00-0x1B shared across Vanilla/TBC/WotLK - Fix BG_SYSTEM_* values from 82-84 (UB in bitmask shifts) to 0x24-0x26 - Fix infinite Enter key loop after teleport (disable TOGGLE_CHAT repeat, add 2-frame input cooldown) - Add tests: chat_markup_parser, chat_tab_completer, gm_commands, macro_evaluator Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
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54 changed files with 7363 additions and 3856 deletions
53
include/ui/chat/chat_tab_completer.hpp
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include/ui/chat/chat_tab_completer.hpp
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// ChatTabCompleter — cycling tab-completion state machine.
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// Extracted from scattered vars in ChatPanel (Phase 5.1).
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#pragma once
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#include <string>
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#include <vector>
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namespace wowee {
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namespace ui {
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/**
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* Stateful tab-completion engine.
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*
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* The caller gathers candidates and calls startCompletion() or cycle().
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* The completer stores the prefix, sorted matches, and current index.
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*/
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class ChatTabCompleter {
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public:
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/**
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* Start a new completion session with the given candidates.
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* Resets the index to 0.
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*/
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void startCompletion(const std::string& prefix, std::vector<std::string> candidates);
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/**
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* Cycle to the next match. Returns true if there are matches.
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* If the prefix changed, the caller should call startCompletion() instead.
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*/
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bool next();
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/** Get the current match, or "" if no matches. */
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std::string getCurrentMatch() const;
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/** Get the number of matches in the current session. */
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size_t matchCount() const { return matches_.size(); }
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/** Check if a completion session is active. */
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bool isActive() const { return matchIdx_ >= 0; }
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/** Get the current prefix. */
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const std::string& getPrefix() const { return prefix_; }
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/** Reset the completer (e.g. on text change or arrow key). */
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void reset();
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private:
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std::string prefix_;
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std::vector<std::string> matches_;
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int matchIdx_ = -1;
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};
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} // namespace ui
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} // namespace wowee
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