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refactor(chat): decompose into modular architecture, add GM commands, fix protocol
- Extract ChatPanel monolith into 15+ focused modules under ui/chat/ (ChatInput, ChatTabManager, ChatTabCompleter, ChatMarkupParser, ChatMarkupRenderer, ChatCommandRegistry, ChatBubbleManager, ChatSettings, MacroEvaluator, GameStateAdapter, InputModifierAdapter) - Split 2700-line chat_panel_commands.cpp into 11 command modules - Add GM command handling: 190-command data table, dot-prefix interception, tab-completion, /gmhelp with category filter - Fix ChatType enum to match WoW wire protocol (SAY=0x01 not 0x00); values 0x00-0x1B shared across Vanilla/TBC/WotLK - Fix BG_SYSTEM_* values from 82-84 (UB in bitmask shifts) to 0x24-0x26 - Fix infinite Enter key loop after teleport (disable TOGGLE_CHAT repeat, add 2-frame input cooldown) - Add tests: chat_markup_parser, chat_tab_completer, gm_commands, macro_evaluator Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
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54 changed files with 7363 additions and 3856 deletions
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include/ui/chat/chat_utils.hpp
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include/ui/chat/chat_utils.hpp
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#pragma once
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#include "game/world_packets.hpp"
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#include <algorithm>
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#include <cctype>
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#include <string>
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namespace wowee {
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// Forward declaration
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namespace game { class GameHandler; }
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namespace ui {
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namespace chat_utils {
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/** Create a system-type chat message (used 15+ times throughout commands). */
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inline game::MessageChatData makeSystemMessage(const std::string& text) {
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game::MessageChatData msg;
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msg.type = game::ChatType::SYSTEM;
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msg.language = game::ChatLanguage::UNIVERSAL;
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msg.message = text;
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return msg;
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}
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/** Trim leading/trailing whitespace from a string. */
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inline std::string trim(const std::string& s) {
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size_t first = s.find_first_not_of(" \t\r\n");
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if (first == std::string::npos) return "";
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size_t last = s.find_last_not_of(" \t\r\n");
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return s.substr(first, last - first + 1);
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}
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/** Convert string to lowercase (returns copy). */
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inline std::string toLower(std::string s) {
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std::transform(s.begin(), s.end(), s.begin(), [](unsigned char c) {
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return static_cast<char>(std::tolower(c));
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});
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return s;
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}
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} // namespace chat_utils
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} // namespace ui
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} // namespace wowee
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