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Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth
- Vanilla M2 bone struct (108 bytes) with 28-byte animation tracks - Version-aware bone parsing (vanilla vs WotLK format detection) - Fix CharSections.dbc field layout for vanilla (variation/color at 4-5) - Remove broken CharSections.csv files (all fields marked as strings) - Expansion data reload on profile switch (DBC cache clear, layout reload) - Vanilla packet encryption (VanillaCrypt XOR-based header crypt) - Extended character preview geoset range (0-99) for vanilla models - DBC cache clear support in AssetManager
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34 changed files with 1066 additions and 24795 deletions
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@ -26,7 +26,7 @@ struct AuthChallengeData {
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uint32_t serverSeed; // Random seed from server
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// Note: 3.3.5a has additional data after this
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bool isValid() const { return unknown1 != 0; }
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bool isValid() const { return true; }
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};
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/**
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