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feat(editor): center on terrain (Home key), navigation improvements
- "Center on Terrain" (Home key or View menu): resets camera to center of loaded tile at 300 units altitude with 45-degree downward pitch. Essential for recovering when camera gets lost in empty space. - Toast confirmation on center action
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@ -73,6 +73,7 @@ public:
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void setSkyPreset(int preset); // 0=day, 1=dusk, 2=night
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void snapSelectedToGround();
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void flyToSelected();
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void centerOnTerrain();
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// Multi-tile support
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void addAdjacentTile(int offsetX, int offsetY);
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