Merge commit '32bb0becc8' into chore/game-screen-extract

This commit is contained in:
Paul 2026-03-31 19:51:37 +03:00
commit 43aecab1ef
145 changed files with 3237 additions and 2849 deletions

View file

@ -248,34 +248,98 @@ endif()
find_package(SDL2 REQUIRED)
find_package(Vulkan QUIET)
if(NOT Vulkan_FOUND)
# Fallback: some distros / CMake versions need pkg-config to locate Vulkan.
find_package(PkgConfig QUIET)
if(PkgConfig_FOUND)
pkg_check_modules(VULKAN_PKG vulkan)
if(VULKAN_PKG_FOUND)
add_library(Vulkan::Vulkan INTERFACE IMPORTED)
set_target_properties(Vulkan::Vulkan PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${VULKAN_PKG_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES "${VULKAN_PKG_LIBRARIES}"
)
if(VULKAN_PKG_LIBRARY_DIRS)
# For Windows cross-compilation the host pkg-config finds the Linux libvulkan-dev
# and injects /usr/include as an INTERFACE_INCLUDE_DIRECTORY, which causes
# MinGW clang to pull in glibc headers (bits/libc-header-start.h) instead of
# the MinGW sysroot headers. Skip the host pkg-config path entirely and instead
# locate Vulkan via vcpkg-installed vulkan-headers or the MinGW toolchain.
if(CMAKE_CROSSCOMPILING AND WIN32)
# The cross-compile build script generates a Vulkan import library
# (libvulkan-1.a) in ${CMAKE_BINARY_DIR}/vulkan-import from the headers.
set(_VULKAN_IMPORT_DIR "${CMAKE_BINARY_DIR}/vulkan-import")
find_package(VulkanHeaders CONFIG QUIET)
if(VulkanHeaders_FOUND)
if(NOT TARGET Vulkan::Vulkan)
add_library(Vulkan::Vulkan INTERFACE IMPORTED)
endif()
# Vulkan::Headers is provided by vcpkg's vulkan-headers port and carries
# the correct MinGW include path — no Linux system headers involved.
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_LIBRARIES Vulkan::Headers)
# Link against the Vulkan loader import library (vulkan-1.dll).
if(EXISTS "${_VULKAN_IMPORT_DIR}/libvulkan-1.a")
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_DIRECTORIES "${VULKAN_PKG_LIBRARY_DIRS}")
INTERFACE_LINK_DIRECTORIES "${_VULKAN_IMPORT_DIR}")
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_LIBRARIES vulkan-1)
endif()
set(Vulkan_FOUND TRUE)
message(STATUS "Found Vulkan via pkg-config: ${VULKAN_PKG_LIBRARIES}")
message(STATUS "Found Vulkan headers for Windows cross-compile via vcpkg VulkanHeaders")
else()
# Last-resort: check the LLVM-MinGW toolchain sysroot directly.
find_path(_VULKAN_MINGW_INCLUDE NAMES vulkan/vulkan.h
PATHS /opt/llvm-mingw/x86_64-w64-mingw32/include NO_DEFAULT_PATH)
if(_VULKAN_MINGW_INCLUDE)
if(NOT TARGET Vulkan::Vulkan)
add_library(Vulkan::Vulkan INTERFACE IMPORTED)
endif()
set_target_properties(Vulkan::Vulkan PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${_VULKAN_MINGW_INCLUDE}")
# Link against the Vulkan loader import library (vulkan-1.dll).
if(EXISTS "${_VULKAN_IMPORT_DIR}/libvulkan-1.a")
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_DIRECTORIES "${_VULKAN_IMPORT_DIR}")
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_LIBRARIES vulkan-1)
endif()
set(Vulkan_FOUND TRUE)
message(STATUS "Found Vulkan headers in LLVM-MinGW sysroot: ${_VULKAN_MINGW_INCLUDE}")
endif()
endif()
elseif(CMAKE_CROSSCOMPILING AND CMAKE_SYSTEM_NAME STREQUAL "Darwin")
# macOS cross-compilation: use vcpkg-installed vulkan-headers.
# The host pkg-config would find Linux libvulkan-dev headers which the
# macOS cross-compiler cannot use (different sysroot).
find_package(VulkanHeaders CONFIG QUIET)
if(VulkanHeaders_FOUND)
if(NOT TARGET Vulkan::Vulkan)
add_library(Vulkan::Vulkan INTERFACE IMPORTED)
endif()
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_LIBRARIES Vulkan::Headers)
set(Vulkan_FOUND TRUE)
message(STATUS "Found Vulkan headers for macOS cross-compile via vcpkg VulkanHeaders")
endif()
else()
# Fallback: some distros / CMake versions need pkg-config to locate Vulkan.
find_package(PkgConfig QUIET)
if(PkgConfig_FOUND)
pkg_check_modules(VULKAN_PKG vulkan)
if(VULKAN_PKG_FOUND)
add_library(Vulkan::Vulkan INTERFACE IMPORTED)
set_target_properties(Vulkan::Vulkan PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${VULKAN_PKG_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES "${VULKAN_PKG_LIBRARIES}"
)
if(VULKAN_PKG_LIBRARY_DIRS)
set_property(TARGET Vulkan::Vulkan APPEND PROPERTY
INTERFACE_LINK_DIRECTORIES "${VULKAN_PKG_LIBRARY_DIRS}")
endif()
set(Vulkan_FOUND TRUE)
message(STATUS "Found Vulkan via pkg-config: ${VULKAN_PKG_LIBRARIES}")
endif()
endif()
endif()
if(NOT Vulkan_FOUND)
message(FATAL_ERROR "Could not find Vulkan. Install libvulkan-dev (Linux), vulkan-loader (macOS), or the Vulkan SDK (Windows).")
endif()
endif()
# GL/GLEW kept temporarily for unconverted sub-renderers during Vulkan migration.
# These files compile against GL types but their code is never called — the Vulkan
# path is the only active rendering backend. Remove in Phase 7 when all renderers
# are converted and grep confirms zero GL references.
find_package(OpenGL QUIET)
find_package(GLEW QUIET)
# macOS cross-compilation: the Vulkan loader (MoltenVK) is not available at link
# time. Allow unresolved Vulkan symbols — they are resolved at runtime.
if(CMAKE_CROSSCOMPILING AND CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(WOWEE_MACOS_CROSS_COMPILE TRUE)
endif()
find_package(OpenSSL REQUIRED)
find_package(Threads REQUIRED)
find_package(ZLIB REQUIRED)
@ -514,12 +578,9 @@ set(WOWEE_SOURCES
# Rendering
src/rendering/renderer.cpp
src/rendering/amd_fsr3_runtime.cpp
src/rendering/shader.cpp
src/rendering/mesh.cpp
src/rendering/camera.cpp
src/rendering/camera_controller.cpp
src/rendering/material.cpp
src/rendering/scene.cpp
src/rendering/terrain_renderer.cpp
src/rendering/terrain_manager.cpp
src/rendering/frustum.cpp
@ -547,7 +608,6 @@ set(WOWEE_SOURCES
src/rendering/levelup_effect.cpp
src/rendering/charge_effect.cpp
src/rendering/loading_screen.cpp
$<$<BOOL:${HAVE_FFMPEG}>:${CMAKE_CURRENT_SOURCE_DIR}/src/rendering/video_player.cpp>
# UI
src/ui/ui_manager.cpp
@ -642,12 +702,9 @@ set(WOWEE_HEADERS
include/rendering/vk_pipeline.hpp
include/rendering/vk_render_target.hpp
include/rendering/renderer.hpp
include/rendering/shader.hpp
include/rendering/mesh.hpp
include/rendering/camera.hpp
include/rendering/camera_controller.hpp
include/rendering/material.hpp
include/rendering/scene.hpp
include/rendering/terrain_renderer.hpp
include/rendering/terrain_manager.hpp
include/rendering/frustum.hpp
@ -666,7 +723,6 @@ set(WOWEE_HEADERS
include/rendering/character_preview.hpp
include/rendering/wmo_renderer.hpp
include/rendering/loading_screen.hpp
include/rendering/video_player.hpp
include/ui/ui_manager.hpp
include/ui/auth_screen.hpp
@ -682,12 +738,16 @@ set(WOWEE_HEADERS
set(WOWEE_PLATFORM_SOURCES)
if(WIN32)
# Copy icon into build tree so llvm-rc can find it via the relative path in wowee.rc
# Copy icon into build tree so windres can find it via the relative path
# in wowee.rc ("assets\\wowee.ico"). Tell the RC compiler to also search
# the build directory — GNU windres uses cwd (already the build dir) but
# llvm-windres resolves relative to the .rc file, so it needs the hint.
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/assets/Wowee.ico
${CMAKE_CURRENT_BINARY_DIR}/assets/wowee.ico
COPYONLY
)
set(CMAKE_RC_FLAGS "${CMAKE_RC_FLAGS} -I ${CMAKE_CURRENT_BINARY_DIR} -I ${CMAKE_CURRENT_SOURCE_DIR}")
list(APPEND WOWEE_PLATFORM_SOURCES resources/wowee.rc)
endif()
@ -717,6 +777,11 @@ add_executable(wowee ${WOWEE_SOURCES} ${WOWEE_HEADERS} ${WOWEE_PLATFORM_SOURCES}
if(TARGET opcodes-generate)
add_dependencies(wowee opcodes-generate)
endif()
# macOS cross-compilation: MoltenVK is not available at link time.
# Allow unresolved Vulkan symbols — resolved at runtime. Scoped to wowee only.
if(WOWEE_MACOS_CROSS_COMPILE)
target_link_options(wowee PRIVATE "-undefined" "dynamic_lookup")
endif()
# FidelityFX-SDK headers can trigger compiler-specific pragma/unused-static noise
# when included through the runtime bridge; keep suppression scoped to that TU.
@ -757,14 +822,6 @@ target_link_libraries(wowee PRIVATE
${CMAKE_DL_LIBS}
)
# GL/GLEW linked temporarily for unconverted sub-renderers (removed in Phase 7)
if(TARGET OpenGL::GL)
target_link_libraries(wowee PRIVATE OpenGL::GL)
endif()
if(TARGET GLEW::GLEW)
target_link_libraries(wowee PRIVATE GLEW::GLEW)
endif()
if(HAVE_FFMPEG)
target_compile_definitions(wowee PRIVATE HAVE_FFMPEG)
target_link_libraries(wowee PRIVATE ${FFMPEG_LIBRARIES})