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Fix misleading comment in TrainerSpell state field
The comment incorrectly stated state values as: 0=known(green), 1=available, 2=unavailable(red) Actual correct values are: 0=unavailable(grey), 1=available(green), 2=known(green) This was causing confusion when debugging trainer issues.
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2 changed files with 3 additions and 2 deletions
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@ -1723,7 +1723,7 @@ public:
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struct TrainerSpell {
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uint32_t spellId = 0;
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uint8_t state = 0; // 0=known(green), 1=available, 2=unavailable(red)
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uint8_t state = 0; // 0=unavailable(grey), 1=available(green), 2=known(green)
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uint32_t spellCost = 0; // copper
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uint32_t profDialog = 0;
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uint32_t profButton = 0;
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