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feat(editor): add --gen-mesh-workbench crafter table
62nd procedural mesh primitive. A blacksmith / crafter
workbench built from axis-aligned boxes (uses the new
cli_box_emitter helper plus the new cli_arg_parse helpers
for all 7 optional dimension args):
• flat top slab spanning length × depth at topT thickness
• 4 corner legs sized so their outer faces line up with
the top edges (post-style, no overhang)
• optional vise box at the +X end of the top — set
viseSize=0 for a bare bench
• optional raised tool tray along the +Z back edge —
set trayH=0 to omit
Pairs naturally with --gen-mesh-anvil (existing) for
blacksmith forge scenes, and --gen-mesh-cauldron for
alchemist labs. Default 1.6×0.7×0.85 m bench reads at
realistic adult-human working height.
Watertight under weld (verified via --info-mesh-stats:
126 manifold edges, 0 boundary, 0 non-manifold).
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3 changed files with 99 additions and 0 deletions
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@ -5828,6 +5828,101 @@ int handleTent(int& i, int argc, char** argv) {
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return 0;
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}
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int handleWorkbench(int& i, int argc, char** argv) {
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// Crafter's workbench: flat top slab on 4 corner legs, plus
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// an optional vise box at the +X end of the top and a small
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// raised tool tray along the +Z back edge. All axis-aligned
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// boxes — uses cli_box_emitter::addFlatBox throughout. Pairs
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// naturally with --gen-mesh-anvil (existing) for blacksmith
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// shop set dressing. The 62nd procedural mesh primitive.
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std::string womBase = argv[++i];
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float length = 1.6f;
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float depth = 0.7f;
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float height = 0.85f;
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float legR = 0.05f;
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float topT = 0.06f;
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float viseSize = 0.18f; // 0 → no vise
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float trayH = 0.15f; // 0 → no tray
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parseOptFloat(i, argc, argv, length);
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parseOptFloat(i, argc, argv, depth);
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parseOptFloat(i, argc, argv, height);
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parseOptFloat(i, argc, argv, legR);
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parseOptFloat(i, argc, argv, topT);
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parseOptFloat(i, argc, argv, viseSize);
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parseOptFloat(i, argc, argv, trayH);
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if (length <= 0 || depth <= 0 || height <= 0 || topT <= 0 ||
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legR <= 0 || legR * 2 >= std::min(length, depth) ||
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viseSize < 0 || trayH < 0) {
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std::fprintf(stderr,
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"gen-mesh-workbench: dims > 0; legR*2 < length/depth\n");
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return 1;
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}
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if (womBase.size() >= 4 &&
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womBase.substr(womBase.size() - 4) == ".wom") {
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womBase = womBase.substr(0, womBase.size() - 4);
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}
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wowee::pipeline::WoweeModel wom;
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wom.name = std::filesystem::path(womBase).stem().string();
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wom.version = 3;
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const float L2 = length * 0.5f;
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const float D2 = depth * 0.5f;
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const float legH = height - topT;
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const float legCY = legH * 0.5f;
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const float legX = L2 - legR;
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const float legZ = D2 - legR;
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addFlatBox(wom, +legX, legCY, +legZ, legR, legH * 0.5f, legR);
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addFlatBox(wom, -legX, legCY, +legZ, legR, legH * 0.5f, legR);
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addFlatBox(wom, +legX, legCY, -legZ, legR, legH * 0.5f, legR);
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addFlatBox(wom, -legX, legCY, -legZ, legR, legH * 0.5f, legR);
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// Top slab.
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addFlatBox(wom, 0.0f, legH + topT * 0.5f, 0.0f,
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L2, topT * 0.5f, D2);
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if (viseSize > 0.0f) {
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// Vise: small box at the +X end, sitting on the top slab.
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const float vCX = L2 - viseSize * 0.5f;
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const float vCY = legH + topT + viseSize * 0.5f;
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addFlatBox(wom, vCX, vCY, 0.0f,
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viseSize * 0.5f, viseSize * 0.5f, viseSize * 0.5f);
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}
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if (trayH > 0.0f) {
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// Back tool tray: thin raised lip along the +Z edge of the
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// top slab. Width = full length minus a corner inset, depth
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// = a small fraction of bench depth so it's clearly behind
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// the working area.
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const float trayD = depth * 0.12f;
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const float trayCZ = D2 - trayD * 0.5f;
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const float trayCY = legH + topT + trayH * 0.5f;
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addFlatBox(wom, 0.0f, trayCY, trayCZ,
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L2 - legR, trayH * 0.5f, trayD * 0.5f);
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}
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wowee::pipeline::WoweeModel::Batch batch;
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batch.indexStart = 0;
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batch.indexCount = static_cast<uint32_t>(wom.indices.size());
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batch.textureIndex = 0;
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wom.batches.push_back(batch);
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float maxY = legH + topT;
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if (viseSize > 0) maxY = std::max(maxY, legH + topT + viseSize);
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if (trayH > 0) maxY = std::max(maxY, legH + topT + trayH);
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wom.boundMin = glm::vec3(-L2, 0, -D2);
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wom.boundMax = glm::vec3(+L2, maxY, +D2);
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if (!wowee::pipeline::WoweeModelLoader::save(wom, womBase)) {
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std::fprintf(stderr,
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"gen-mesh-workbench: failed to save %s.wom\n", womBase.c_str());
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return 1;
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}
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std::printf("Wrote %s.wom\n", womBase.c_str());
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std::printf(" bench : %.3f x %.3f x %.3f (top %.3f thick)\n",
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length, depth, height, topT);
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std::printf(" legs : 4 corners (R=%.3f)\n", legR);
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std::printf(" vise : %s\n",
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viseSize > 0 ? std::to_string(viseSize).c_str() : "(none)");
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std::printf(" tray : %s\n",
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trayH > 0 ? std::to_string(trayH).c_str() : "(none)");
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std::printf(" vertices : %zu\n", wom.vertices.size());
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std::printf(" triangles : %zu\n", wom.indices.size() / 3);
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return 0;
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}
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int handleBedroll(int& i, int argc, char** argv) {
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// Camp bedroll: a horizontal closed cylinder lying along the
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// Z axis at ground level (y = R), with an optional flatter
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@ -6696,6 +6791,7 @@ constexpr MeshEntry kMeshTable[] = {
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{"--gen-mesh-pergola", 1, handlePergola},
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{"--gen-mesh-chimney", 1, handleChimney},
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{"--gen-mesh-bedroll", 1, handleBedroll},
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{"--gen-mesh-workbench", 1, handleWorkbench},
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{"--gen-mesh-table", 1, handleTable},
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{"--gen-mesh-lamppost", 1, handleLamppost},
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{"--gen-mesh-bed", 1, handleBed},
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