From 495dfb7aae51911c4ee9156b03588f33c0dc9e45 Mon Sep 17 00:00:00 2001 From: Kelsi Date: Tue, 17 Mar 2026 17:25:27 -0700 Subject: [PATCH] fix: show buy/sell vendor failures in UIError overlay SMSG_BUY_FAILED ("Not enough money", "Sold out", etc.) and SMSG_SELL_ITEM non-zero results now call addUIError() so the error appears on screen alongside the chat message. --- src/game/game_handler.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/game_handler.cpp b/src/game/game_handler.cpp index a80777c4..3f4db8c9 100644 --- a/src/game/game_handler.cpp +++ b/src/game/game_handler.cpp @@ -4582,6 +4582,7 @@ void GameHandler::handlePacket(network::Packet& packet) { "Unknown error", "Only empty bag" }; const char* msg = (result < 7) ? sellErrors[result] : "Unknown sell error"; + addUIError(std::string("Sell failed: ") + msg); addSystemChatMessage(std::string("Sell failed: ") + msg); if (auto* renderer = core::Application::getInstance().getRenderer()) { if (auto* sfx = renderer->getUiSoundManager()) @@ -4744,6 +4745,7 @@ void GameHandler::handlePacket(network::Packet& packet) { case 6: msg = "You can't carry any more items."; break; default: break; } + addUIError(msg); addSystemChatMessage(msg); if (auto* renderer = core::Application::getInstance().getRenderer()) { if (auto* sfx = renderer->getUiSoundManager())