Add spellbook, fix WMO floor clipping, and polish UI/visuals

- Add spellbook screen (P key) with Spell.dbc name lookup and action bar assignment
- Default Attack and Hearthstone spells available in single player
- Fix WMO floor clipping (gryphon roost) by tightening ceiling rejection threshold
- Darken ocean water, increase wave motion and opacity
- Add M2 model distance fade-in to prevent pop-in
- Reposition chat window, add slash/enter key focus
- Remove debug key commands (keep only F1 perf HUD, N minimap)
- Performance: return chat history by const ref, use deque for O(1) pop_front
This commit is contained in:
Kelsi 2026-02-04 11:31:08 -08:00
parent c49bb58e47
commit 4bc5064515
17 changed files with 486 additions and 431 deletions

View file

@ -3,6 +3,7 @@
#include "game/game_handler.hpp"
#include "game/inventory.hpp"
#include "ui/inventory_screen.hpp"
#include "ui/spellbook_screen.hpp"
#include <imgui.h>
#include <string>
@ -110,6 +111,7 @@ private:
* Inventory screen
*/
InventoryScreen inventoryScreen;
SpellbookScreen spellbookScreen;
};
}} // namespace wowee::ui