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https://github.com/Kelsidavis/WoWee.git
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feat(editor): add --check-project-content for project-wide content validation
Project-level content sanity check. Walks every zone and runs the
same per-zone checks --check-zone-content does, aggregating warnings
per zone. Designed for CI gates before --pack-wcp:
wowee_editor --check-project-content custom_zones
check-project-content: custom_zones
zones : 12 (2 failed)
total warns : 7
zone creat object quest status
AshenForest 0 0 0 PASS
BoneOasis 3 0 1 FAIL
CrystalCaverns 0 0 0 PASS
Stranglethorn 2 1 0 FAIL
...
2 zone(s) have content warnings
Per-zone warning columns (creature/object/quest) make it instantly
clear which content category needs attention. Exit 1 if any zone
has any warning so CI can gate.
Pairs with --validate-project (binary integrity) — both needed for
release gates: a zone can have valid file structure (validate
passes) AND content data-quality issues (check-content fails).
Verified on a 2-zone project: mvp-zone Forest (all defaults sane)
PASS, Empty zone with displayId=0 creature FAIL with 1 warning,
exit 1.
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1 changed files with 110 additions and 0 deletions
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@ -524,6 +524,8 @@ static void printUsage(const char* argv0) {
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std::printf(" Verify every referenced model/quest NPC actually exists; exit 1 on missing refs\n");
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std::printf(" Verify every referenced model/quest NPC actually exists; exit 1 on missing refs\n");
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std::printf(" --check-zone-content <zoneDir> [--json]\n");
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std::printf(" --check-zone-content <zoneDir> [--json]\n");
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std::printf(" Sanity-check creature/object/quest fields for plausible values\n");
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std::printf(" Sanity-check creature/object/quest fields for plausible values\n");
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std::printf(" --check-project-content <projectDir> [--json]\n");
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std::printf(" Run --check-zone-content across every zone in <projectDir>\n");
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std::printf(" --for-each-zone <projectDir> -- <cmd...>\n");
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std::printf(" --for-each-zone <projectDir> -- <cmd...>\n");
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std::printf(" Run <cmd...> for every zone in <projectDir>; '{}' in cmd is replaced with the zone path\n");
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std::printf(" Run <cmd...> for every zone in <projectDir>; '{}' in cmd is replaced with the zone path\n");
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std::printf(" --for-each-tile <zoneDir> -- <cmd...>\n");
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std::printf(" --for-each-tile <zoneDir> -- <cmd...>\n");
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@ -843,6 +845,7 @@ int main(int argc, char* argv[]) {
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"--scaffold-zone", "--mvp-zone", "--add-tile", "--remove-tile", "--list-tiles",
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"--scaffold-zone", "--mvp-zone", "--add-tile", "--remove-tile", "--list-tiles",
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"--for-each-zone", "--for-each-tile", "--zone-stats", "--info-tilemap",
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"--for-each-zone", "--for-each-tile", "--zone-stats", "--info-tilemap",
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"--list-zone-deps", "--check-zone-refs", "--check-zone-content",
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"--list-zone-deps", "--check-zone-refs", "--check-zone-content",
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"--check-project-content",
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"--export-zone-deps-md", "--export-zone-spawn-png",
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"--export-zone-deps-md", "--export-zone-spawn-png",
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"--add-creature", "--add-object", "--add-quest",
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"--add-creature", "--add-object", "--add-quest",
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"--add-quest-objective", "--add-quest-reward-item", "--set-quest-reward",
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"--add-quest-objective", "--add-quest-reward-item", "--set-quest-reward",
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@ -13116,6 +13119,113 @@ int main(int argc, char* argv[]) {
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std::printf(" FAILED — %d total warning(s):\n", total);
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std::printf(" FAILED — %d total warning(s):\n", total);
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for (const auto& w : warnings) std::printf(" - %s\n", w.c_str());
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for (const auto& w : warnings) std::printf(" - %s\n", w.c_str());
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return 1;
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return 1;
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} else if (std::strcmp(argv[i], "--check-project-content") == 0 && i + 1 < argc) {
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// Project-level content sanity check. Walks every zone and
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// runs the same per-zone checks that --check-zone-content
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// does, aggregating warnings per zone. Exit 1 if any zone
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// has any warning. Designed for CI gates before --pack-wcp.
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std::string projectDir = argv[++i];
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bool jsonOut = (i + 1 < argc &&
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std::strcmp(argv[i + 1], "--json") == 0);
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if (jsonOut) i++;
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namespace fs = std::filesystem;
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if (!fs::exists(projectDir) || !fs::is_directory(projectDir)) {
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std::fprintf(stderr,
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"check-project-content: %s is not a directory\n",
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projectDir.c_str());
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return 1;
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}
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std::vector<std::string> zones;
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for (const auto& entry : fs::directory_iterator(projectDir)) {
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if (!entry.is_directory()) continue;
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if (!fs::exists(entry.path() / "zone.json")) continue;
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zones.push_back(entry.path().string());
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}
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std::sort(zones.begin(), zones.end());
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// Same per-zone walks as --check-zone-content. Reuse the
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// logic by counting issues directly here (cheaper than
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// shelling out to a sub-invocation per zone).
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struct ZoneRow { std::string name; int creatureWarn, objectWarn, questWarn; };
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std::vector<ZoneRow> rows;
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int projectFailedZones = 0;
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for (const auto& zoneDir : zones) {
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ZoneRow row{fs::path(zoneDir).filename().string(), 0, 0, 0};
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wowee::editor::NpcSpawner sp;
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if (sp.loadFromFile(zoneDir + "/creatures.json")) {
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for (const auto& s : sp.getSpawns()) {
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if (s.name.empty()) row.creatureWarn++;
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if (s.health == 0) row.creatureWarn++;
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if (s.level == 0) row.creatureWarn++;
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if (s.minDamage > s.maxDamage) row.creatureWarn++;
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if (s.scale <= 0.0f || !std::isfinite(s.scale)) row.creatureWarn++;
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if (s.displayId == 0) row.creatureWarn++;
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}
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}
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wowee::editor::ObjectPlacer op;
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if (op.loadFromFile(zoneDir + "/objects.json")) {
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for (const auto& o : op.getObjects()) {
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if (o.path.empty()) row.objectWarn++;
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if (o.scale <= 0.0f || !std::isfinite(o.scale)) row.objectWarn++;
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if (!std::isfinite(o.position.x) ||
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!std::isfinite(o.position.y) ||
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!std::isfinite(o.position.z)) row.objectWarn++;
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}
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}
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wowee::editor::QuestEditor qe;
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if (qe.loadFromFile(zoneDir + "/quests.json")) {
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for (const auto& q : qe.getQuests()) {
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if (q.title.empty()) row.questWarn++;
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if (q.objectives.empty()) row.questWarn++;
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if (q.reward.xp == 0 && q.reward.itemRewards.empty() &&
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q.reward.gold == 0 && q.reward.silver == 0 &&
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q.reward.copper == 0) row.questWarn++;
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if (q.requiredLevel == 0) row.questWarn++;
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}
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}
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int rowTotal = row.creatureWarn + row.objectWarn + row.questWarn;
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if (rowTotal > 0) projectFailedZones++;
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rows.push_back(row);
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}
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int allPassed = (projectFailedZones == 0);
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int totalWarn = 0;
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for (const auto& r : rows) totalWarn += r.creatureWarn + r.objectWarn + r.questWarn;
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if (jsonOut) {
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nlohmann::json j;
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j["projectDir"] = projectDir;
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j["totalZones"] = zones.size();
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j["failedZones"] = projectFailedZones;
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j["totalWarnings"] = totalWarn;
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j["passed"] = bool(allPassed);
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nlohmann::json arr = nlohmann::json::array();
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for (const auto& r : rows) {
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arr.push_back({{"zone", r.name},
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{"creatureWarn", r.creatureWarn},
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{"objectWarn", r.objectWarn},
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{"questWarn", r.questWarn}});
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}
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j["zones"] = arr;
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std::printf("%s\n", j.dump(2).c_str());
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return allPassed ? 0 : 1;
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}
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std::printf("check-project-content: %s\n", projectDir.c_str());
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std::printf(" zones : %zu (%d failed)\n",
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zones.size(), projectFailedZones);
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std::printf(" total warns : %d\n", totalWarn);
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std::printf("\n zone creat object quest status\n");
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for (const auto& r : rows) {
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int rowTotal = r.creatureWarn + r.objectWarn + r.questWarn;
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std::printf(" %-26s %5d %5d %5d %s\n",
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r.name.substr(0, 26).c_str(),
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r.creatureWarn, r.objectWarn, r.questWarn,
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rowTotal == 0 ? "PASS" : "FAIL");
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}
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if (allPassed) {
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std::printf("\n ALL ZONES PASSED\n");
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return 0;
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}
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std::printf("\n %d zone(s) have content warnings\n",
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projectFailedZones);
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return 1;
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} else if (std::strcmp(argv[i], "--for-each-zone") == 0 && i + 1 < argc) {
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} else if (std::strcmp(argv[i], "--for-each-zone") == 0 && i + 1 < argc) {
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// Batch runner: enumerates zones in <projectDir> and runs the
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// Batch runner: enumerates zones in <projectDir> and runs the
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// command after '--' for each one. '{}' in the command is
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// command after '--' for each one. '{}' in the command is
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