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debug: log SMSG_SPELL_START to diagnose missing cast bar
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1 changed files with 7 additions and 1 deletions
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@ -847,7 +847,13 @@ void SpellHandler::handleCastFailed(network::Packet& packet) {
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void SpellHandler::handleSpellStart(network::Packet& packet) {
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SpellStartData data;
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if (!owner_.packetParsers_->parseSpellStart(packet, data)) return;
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if (!owner_.packetParsers_->parseSpellStart(packet, data)) {
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LOG_WARNING("Failed to parse SMSG_SPELL_START, size=", packet.getSize());
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return;
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}
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LOG_WARNING("SMSG_SPELL_START: caster=0x", std::hex, data.casterUnit, std::dec,
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" spell=", data.spellId, " castTime=", data.castTime,
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" isPlayer=", (data.casterUnit == owner_.playerGuid));
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// Track cast bar for any non-player caster
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if (data.casterUnit != owner_.playerGuid && data.castTime > 0) {
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