feat: complete client integration for all 6 open formats

- Wire WOB buildings into WMO render pipeline (loads→converts→renders)
- Implement JSON DBC loading in DBCFile::loadJSON() with nlohmann/json
- Wire JSON DBC override into AssetManager (custom_zones/output scan)
- Add WMO→WOB conversion with full geometry (fromWMO)
- Replace placeholder WOB export with real WMO→WOB conversion in editor
- Add --convert-wmo CLI flag for batch WMO→WOB conversion
- Store discovered custom zones on Renderer with getCustomZones() accessor
- Add isCustomZone_ member to TerrainManager

All 6 Blizzard format replacements now fully load in the client:
  ADT→WOT/WHM, WDT→zone.json, BLP→PNG, DBC→JSON, M2→WOM, WMO→WOB
This commit is contained in:
Kelsi 2026-05-05 12:41:19 -07:00
parent d8f2388635
commit 4fc0361f7a
11 changed files with 271 additions and 47 deletions

View file

@ -7,6 +7,7 @@
#include "dbc_exporter.hpp"
#include "pipeline/wowee_model.hpp"
#include "pipeline/wowee_building.hpp"
#include "pipeline/wmo_loader.hpp"
#include "core/coordinates.hpp"
#include "rendering/vk_context.hpp"
#include "pipeline/adt_loader.hpp"
@ -761,19 +762,36 @@ void EditorApp::exportZone(const std::string& outputDir) {
std::unordered_set<std::string> convertedWMOs;
for (const auto& obj : objectPlacer_.getObjects()) {
if (obj.type == PlaceableType::WMO && !convertedWMOs.count(obj.path)) {
// Create a placeholder WOB (full WMO→WOB conversion needs group loading)
pipeline::WoweeBuilding bld;
bld.name = obj.path;
std::string wobPath = obj.path;
std::replace(wobPath.begin(), wobPath.end(), '\\', '/');
auto dot = wobPath.rfind('.');
if (dot != std::string::npos) wobPath = wobPath.substr(0, dot);
pipeline::WoweeBuildingLoader::save(bld, base + "/buildings/" + wobPath);
auto wmoData = assetManager_->readFile(obj.path);
if (!wmoData.empty()) {
auto wmoModel = pipeline::WMOLoader::load(wmoData);
if (wmoModel.nGroups > 0) {
std::string wmoBase = obj.path;
if (wmoBase.size() > 4) wmoBase = wmoBase.substr(0, wmoBase.size() - 4);
for (uint32_t gi = 0; gi < wmoModel.nGroups; gi++) {
char suffix[16];
snprintf(suffix, sizeof(suffix), "_%03u.wmo", gi);
auto gd = assetManager_->readFile(wmoBase + suffix);
if (!gd.empty()) pipeline::WMOLoader::loadGroup(gd, wmoModel, gi);
}
}
auto bld = pipeline::WoweeBuildingLoader::fromWMO(wmoModel, obj.path);
pipeline::WoweeBuildingLoader::save(bld, base + "/buildings/" + wobPath);
} else {
pipeline::WoweeBuilding bld;
bld.name = obj.path;
pipeline::WoweeBuildingLoader::save(bld, base + "/buildings/" + wobPath);
}
convertedWMOs.insert(obj.path);
}
}
if (!convertedWMOs.empty())
LOG_INFO("Created ", convertedWMOs.size(), " WOB building placeholders");
LOG_INFO("Converted ", convertedWMOs.size(), " WMO buildings to WOB");
}
// Export used textures as PNG (open format replacement for BLP)