diff --git a/src/core/application.cpp b/src/core/application.cpp index afd3a463..ce3883db 100644 --- a/src/core/application.cpp +++ b/src/core/application.cpp @@ -6241,7 +6241,7 @@ void Application::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float x } // Default equipment geosets (bare/no armor) - // CharGeosets: group 4=gloves(forearm), 5=boots(shin), 8=sleeves, 9=kneepads, 13=pants + // CharGeosets: group 4=gloves(forearm), 5=boots(shin), 8=sleeves, 12=tabard, 13=pants std::unordered_set modelGeosets; std::unordered_map firstByGroup; if (const auto* md = charRenderer->getModelData(modelId)) { @@ -6262,9 +6262,8 @@ void Application::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float x return preferred; }; - uint16_t geosetGloves = pickGeoset(301, 3); // Bare gloves/forearms (group 3) - uint16_t geosetBoots = pickGeoset(401, 4); // Bare boots/shins (group 4) - uint16_t geosetTorso = pickGeoset(501, 5); // Base torso/waist (group 5) + uint16_t geosetGloves = pickGeoset(401, 4); // Bare gloves/forearms (group 4) + uint16_t geosetBoots = pickGeoset(502, 5); // Bare boots/shins (group 5) uint16_t geosetSleeves = pickGeoset(801, 8); // Bare wrists (group 8, controlled by chest) uint16_t geosetPants = pickGeoset(1301, 13); // Bare legs (group 13) uint16_t geosetCape = 0; // Group 15 disabled unless cape is equipped @@ -6292,10 +6291,9 @@ void Application::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float x return gg; }; - // Chest (slot 3) → group 5 (torso) + group 8 (sleeves/wristbands) + // Chest (slot 3) → group 8 (sleeves/wristbands) { uint32_t gg = readGeosetGroup(3, "chest"); - if (gg > 0) geosetTorso = pickGeoset(static_cast(501 + gg), 5); if (gg > 0) geosetSleeves = pickGeoset(static_cast(801 + gg), 8); } @@ -6305,16 +6303,16 @@ void Application::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float x if (gg > 0) geosetPants = pickGeoset(static_cast(1301 + gg), 13); } - // Feet (slot 6) → group 4 (boots/shins) + // Feet (slot 6) → group 5 (boots/shins) { uint32_t gg = readGeosetGroup(6, "feet"); - if (gg > 0) geosetBoots = pickGeoset(static_cast(401 + gg), 4); + if (gg > 0) geosetBoots = pickGeoset(static_cast(501 + gg), 5); } - // Hands (slot 8) → group 3 (gloves/forearms) + // Hands (slot 8) → group 4 (gloves/forearms) { uint32_t gg = readGeosetGroup(8, "hands"); - if (gg > 0) geosetGloves = pickGeoset(static_cast(301 + gg), 3); + if (gg > 0) geosetGloves = pickGeoset(static_cast(401 + gg), 4); } // Tabard (slot 9) → group 12 (tabard/robe mesh) @@ -6391,7 +6389,6 @@ void Application::spawnOnlineCreature(uint64_t guid, uint32_t displayId, float x // Apply equipment geosets activeGeosets.insert(geosetGloves); activeGeosets.insert(geosetBoots); - activeGeosets.insert(geosetTorso); activeGeosets.insert(geosetSleeves); activeGeosets.insert(geosetPants); if (geosetCape != 0) {