Fix taxi state sync and transport authority; reduce runtime log overhead; restore first-person self-hide

This commit is contained in:
Kelsi 2026-02-11 22:27:02 -08:00
parent 40b50454ce
commit 5171f9cad4
29 changed files with 529 additions and 360 deletions

View file

@ -112,7 +112,6 @@ private:
bool npcsSpawned = false;
bool spawnSnapToGround = true;
float lastFrameTime = 0.0f;
float movementHeartbeatTimer = 0.0f;
// Player character info (for model spawning)
game::Race playerRace_ = game::Race::HUMAN;