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Fix taxi state sync and transport authority; reduce runtime log overhead; restore first-person self-hide
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29 changed files with 529 additions and 360 deletions
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@ -112,7 +112,6 @@ private:
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bool npcsSpawned = false;
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bool spawnSnapToGround = true;
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float lastFrameTime = 0.0f;
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float movementHeartbeatTimer = 0.0f;
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// Player character info (for model spawning)
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game::Race playerRace_ = game::Race::HUMAN;
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