Fix taxi state sync and transport authority; reduce runtime log overhead; restore first-person self-hide

This commit is contained in:
Kelsi 2026-02-11 22:27:02 -08:00
parent 40b50454ce
commit 5171f9cad4
29 changed files with 529 additions and 360 deletions

View file

@ -1683,7 +1683,7 @@ bool CreatureQueryResponseParser::parse(network::Packet& packet, CreatureQueryRe
// Skip remaining fields (kill credits, display IDs, modifiers, quest items, etc.)
// We've got what we need for display purposes
LOG_INFO("Creature query response: ", data.name, " (type=", data.creatureType,
LOG_DEBUG("Creature query response: ", data.name, " (type=", data.creatureType,
" rank=", data.rank, ")");
return true;
}
@ -1718,7 +1718,7 @@ bool GameObjectQueryResponseParser::parse(network::Packet& packet, GameObjectQue
packet.readString();
packet.readString();
LOG_INFO("GameObject query response: ", data.name, " (type=", data.type, " entry=", data.entry, ")");
LOG_DEBUG("GameObject query response: ", data.name, " (type=", data.type, " entry=", data.entry, ")");
return true;
}