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Fix taxi state sync and transport authority; reduce runtime log overhead; restore first-person self-hide
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29 changed files with 529 additions and 360 deletions
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@ -1683,7 +1683,7 @@ bool CreatureQueryResponseParser::parse(network::Packet& packet, CreatureQueryRe
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// Skip remaining fields (kill credits, display IDs, modifiers, quest items, etc.)
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// We've got what we need for display purposes
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LOG_INFO("Creature query response: ", data.name, " (type=", data.creatureType,
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LOG_DEBUG("Creature query response: ", data.name, " (type=", data.creatureType,
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" rank=", data.rank, ")");
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return true;
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}
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@ -1718,7 +1718,7 @@ bool GameObjectQueryResponseParser::parse(network::Packet& packet, GameObjectQue
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packet.readString();
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packet.readString();
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LOG_INFO("GameObject query response: ", data.name, " (type=", data.type, " entry=", data.entry, ")");
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LOG_DEBUG("GameObject query response: ", data.name, " (type=", data.type, " entry=", data.entry, ")");
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return true;
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}
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