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feat(editor): add --gen-mesh-canopy market-stall awning
56th procedural mesh primitive. Builds a rectangular awning
on 4 corner posts with a flat overhead panel and optional
drape lips hanging down from each edge:
• 4 corner posts inset by postR so their outer faces line
up flush with the panel edges above
• flat panel slab spanning the full footprint, sitting on
top of the posts
• optional drape lips on all four panel edges (set drape=0
for a clean flat-top canopy with no hanging fabric)
All axis-aligned boxes; the no-drape variant is fully
watertight (verified via --info-mesh-stats --weld). Useful
for market-square stalls, vendor stations, alchemist booths,
caravan rest stops, and tournament viewing platforms.
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@ -212,6 +212,8 @@ void printUsage(const char* argv0) {
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std::printf(" Firepit: ring of N stone cubes around 2 crossed log boxes (default 0.5/8/0.10/0.45/0.05)\n");
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std::printf(" --gen-mesh-woodpile <wom-base> [logR] [logLen] [sides]\n");
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std::printf(" Woodpile: 6 cylindrical logs in a 3-2-1 pyramid stack along Z axis (default 0.10/0.80/12)\n");
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std::printf(" --gen-mesh-canopy <wom-base> [width] [depth] [height] [postR] [panelT] [drape]\n");
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std::printf(" Canopy: 4-post awning with flat top panel and optional drape lips (default 1.6/1.2/2.0/0.05/0.03/0.15)\n");
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std::printf(" --gen-mesh-table <wom-base> [width] [depth] [height] [legThick] [topThick]\n");
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std::printf(" Table: flat top slab on 4 corner legs (default 1.6/1.0/0.85/0.10/0.06)\n");
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std::printf(" --gen-mesh-lamppost <wom-base> [poleH] [poleT] [baseSize] [lanternSize] [lanternH]\n");
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