mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-26 00:40:15 +00:00
Fix FSR3 runtime wrapper for local SDK API and real Vulkan resource dispatch
This commit is contained in:
parent
f1099f5940
commit
538a1db866
5 changed files with 486 additions and 90 deletions
337
src/rendering/amd_fsr3_runtime.cpp
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337
src/rendering/amd_fsr3_runtime.cpp
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#include "rendering/amd_fsr3_runtime.hpp"
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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#include <vector>
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#include "core/logger.hpp"
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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#include <FidelityFX/host/ffx_fsr3.h>
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#include <FidelityFX/host/backends/vk/ffx_vk.h>
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#if defined(_WIN32)
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#include <windows.h>
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#else
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#include <dlfcn.h>
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#endif
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#endif
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namespace wowee::rendering {
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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struct AmdFsr3Runtime::RuntimeFns {
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decltype(&ffxGetScratchMemorySizeVK) getScratchMemorySizeVK = nullptr;
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decltype(&ffxGetDeviceVK) getDeviceVK = nullptr;
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decltype(&ffxGetInterfaceVK) getInterfaceVK = nullptr;
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decltype(&ffxGetCommandListVK) getCommandListVK = nullptr;
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decltype(&ffxGetResourceVK) getResourceVK = nullptr;
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decltype(&ffxFsr3ContextCreate) fsr3ContextCreate = nullptr;
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decltype(&ffxFsr3ContextDispatchUpscale) fsr3ContextDispatchUpscale = nullptr;
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decltype(&ffxFsr3ContextDestroy) fsr3ContextDestroy = nullptr;
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};
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#else
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struct AmdFsr3Runtime::RuntimeFns {};
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#endif
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AmdFsr3Runtime::AmdFsr3Runtime() = default;
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AmdFsr3Runtime::~AmdFsr3Runtime() {
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shutdown();
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}
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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namespace {
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FfxSurfaceFormat mapVkFormatToFfxSurfaceFormat(VkFormat format, bool isDepth) {
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if (isDepth) {
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switch (format) {
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case VK_FORMAT_D32_SFLOAT:
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return FFX_SURFACE_FORMAT_R32_FLOAT;
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case VK_FORMAT_D16_UNORM:
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return FFX_SURFACE_FORMAT_R16_UNORM;
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case VK_FORMAT_D24_UNORM_S8_UINT:
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case VK_FORMAT_D32_SFLOAT_S8_UINT:
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return FFX_SURFACE_FORMAT_R32_FLOAT;
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default:
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return FFX_SURFACE_FORMAT_R32_FLOAT;
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}
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}
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switch (format) {
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case VK_FORMAT_R16G16B16A16_SFLOAT:
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return FFX_SURFACE_FORMAT_R16G16B16A16_FLOAT;
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case VK_FORMAT_R8G8B8A8_UNORM:
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case VK_FORMAT_B8G8R8A8_UNORM:
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return FFX_SURFACE_FORMAT_R8G8B8A8_UNORM;
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case VK_FORMAT_R8G8B8A8_SRGB:
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case VK_FORMAT_B8G8R8A8_SRGB:
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return FFX_SURFACE_FORMAT_R8G8B8A8_SRGB;
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
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case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
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return FFX_SURFACE_FORMAT_R10G10B10A2_UNORM;
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case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
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return FFX_SURFACE_FORMAT_R11G11B10_FLOAT;
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case VK_FORMAT_R16G16_SFLOAT:
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return FFX_SURFACE_FORMAT_R16G16_FLOAT;
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case VK_FORMAT_R16G16_UINT:
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return FFX_SURFACE_FORMAT_R16G16_UINT;
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case VK_FORMAT_R16_SFLOAT:
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return FFX_SURFACE_FORMAT_R16_FLOAT;
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case VK_FORMAT_R16_UINT:
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return FFX_SURFACE_FORMAT_R16_UINT;
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case VK_FORMAT_R16_UNORM:
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return FFX_SURFACE_FORMAT_R16_UNORM;
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case VK_FORMAT_R16_SNORM:
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return FFX_SURFACE_FORMAT_R16_SNORM;
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case VK_FORMAT_R8_UNORM:
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return FFX_SURFACE_FORMAT_R8_UNORM;
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case VK_FORMAT_R8_UINT:
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return FFX_SURFACE_FORMAT_R8_UINT;
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case VK_FORMAT_R8G8_UNORM:
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return FFX_SURFACE_FORMAT_R8G8_UNORM;
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case VK_FORMAT_R32_SFLOAT:
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return FFX_SURFACE_FORMAT_R32_FLOAT;
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case VK_FORMAT_R32_UINT:
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return FFX_SURFACE_FORMAT_R32_UINT;
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default:
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return FFX_SURFACE_FORMAT_UNKNOWN;
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}
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}
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FfxResourceDescription makeResourceDescription(VkFormat format,
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uint32_t width,
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uint32_t height,
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FfxResourceUsage usage,
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bool isDepth = false) {
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FfxResourceDescription description{};
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description.type = FFX_RESOURCE_TYPE_TEXTURE2D;
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description.format = mapVkFormatToFfxSurfaceFormat(format, isDepth);
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description.width = width;
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description.height = height;
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description.depth = 1;
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description.mipCount = 1;
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description.flags = FFX_RESOURCE_FLAGS_NONE;
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description.usage = usage;
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return description;
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}
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} // namespace
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#endif
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bool AmdFsr3Runtime::initialize(const AmdFsr3RuntimeInitDesc& desc) {
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shutdown();
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#if !WOWEE_HAS_AMD_FSR3_FRAMEGEN
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(void)desc;
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return false;
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#else
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if (!desc.physicalDevice || !desc.device || !desc.getDeviceProcAddr ||
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desc.maxRenderWidth == 0 || desc.maxRenderHeight == 0 ||
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desc.displayWidth == 0 || desc.displayHeight == 0 ||
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desc.colorFormat == VK_FORMAT_UNDEFINED) {
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LOG_WARNING("FSR3 runtime: invalid initialization descriptors.");
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return false;
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}
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std::vector<std::string> candidates;
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if (const char* envPath = std::getenv("WOWEE_FFX_SDK_RUNTIME_LIB")) {
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if (*envPath) candidates.emplace_back(envPath);
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}
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#if defined(_WIN32)
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candidates.emplace_back("ffx_fsr3_vk.dll");
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candidates.emplace_back("ffx_fsr3.dll");
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#elif defined(__APPLE__)
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candidates.emplace_back("libffx_fsr3_vk.dylib");
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candidates.emplace_back("libffx_fsr3.dylib");
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#else
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candidates.emplace_back("libffx_fsr3_vk.so");
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candidates.emplace_back("libffx_fsr3.so");
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#endif
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for (const std::string& candidate : candidates) {
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#if defined(_WIN32)
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HMODULE h = LoadLibraryA(candidate.c_str());
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if (!h) continue;
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libHandle_ = reinterpret_cast<void*>(h);
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#else
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void* h = dlopen(candidate.c_str(), RTLD_NOW | RTLD_LOCAL);
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if (!h) continue;
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libHandle_ = h;
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#endif
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loadedLibraryPath_ = candidate;
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break;
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}
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if (!libHandle_) return false;
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auto resolveSym = [&](const char* name) -> void* {
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#if defined(_WIN32)
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return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(libHandle_), name));
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#else
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return dlsym(libHandle_, name);
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#endif
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};
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fns_ = new RuntimeFns{};
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fns_->getScratchMemorySizeVK = reinterpret_cast<decltype(fns_->getScratchMemorySizeVK)>(resolveSym("ffxGetScratchMemorySizeVK"));
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fns_->getDeviceVK = reinterpret_cast<decltype(fns_->getDeviceVK)>(resolveSym("ffxGetDeviceVK"));
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fns_->getInterfaceVK = reinterpret_cast<decltype(fns_->getInterfaceVK)>(resolveSym("ffxGetInterfaceVK"));
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fns_->getCommandListVK = reinterpret_cast<decltype(fns_->getCommandListVK)>(resolveSym("ffxGetCommandListVK"));
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fns_->getResourceVK = reinterpret_cast<decltype(fns_->getResourceVK)>(resolveSym("ffxGetResourceVK"));
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fns_->fsr3ContextCreate = reinterpret_cast<decltype(fns_->fsr3ContextCreate)>(resolveSym("ffxFsr3ContextCreate"));
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fns_->fsr3ContextDispatchUpscale = reinterpret_cast<decltype(fns_->fsr3ContextDispatchUpscale)>(resolveSym("ffxFsr3ContextDispatchUpscale"));
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fns_->fsr3ContextDestroy = reinterpret_cast<decltype(fns_->fsr3ContextDestroy)>(resolveSym("ffxFsr3ContextDestroy"));
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if (!fns_->getScratchMemorySizeVK || !fns_->getDeviceVK || !fns_->getInterfaceVK ||
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!fns_->getCommandListVK || !fns_->getResourceVK || !fns_->fsr3ContextCreate || !fns_->fsr3ContextDispatchUpscale ||
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!fns_->fsr3ContextDestroy) {
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LOG_WARNING("FSR3 runtime: required symbols not found in ", loadedLibraryPath_);
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shutdown();
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return false;
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}
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scratchBufferSize_ = fns_->getScratchMemorySizeVK(desc.physicalDevice, FFX_FSR3_CONTEXT_COUNT);
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if (scratchBufferSize_ == 0) {
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LOG_WARNING("FSR3 runtime: scratch buffer size query returned 0.");
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shutdown();
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return false;
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}
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scratchBuffer_ = std::malloc(scratchBufferSize_);
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if (!scratchBuffer_) {
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LOG_WARNING("FSR3 runtime: failed to allocate scratch buffer.");
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shutdown();
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return false;
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}
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VkDeviceContext vkDevCtx{};
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vkDevCtx.vkDevice = desc.device;
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vkDevCtx.vkPhysicalDevice = desc.physicalDevice;
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vkDevCtx.vkDeviceProcAddr = desc.getDeviceProcAddr;
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FfxDevice ffxDevice = fns_->getDeviceVK(&vkDevCtx);
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FfxInterface backendShared{};
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FfxErrorCode ifaceErr = fns_->getInterfaceVK(&backendShared, ffxDevice, scratchBuffer_, scratchBufferSize_, FFX_FSR3_CONTEXT_COUNT);
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if (ifaceErr != FFX_OK) {
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LOG_WARNING("FSR3 runtime: ffxGetInterfaceVK failed (", static_cast<int>(ifaceErr), ").");
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shutdown();
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return false;
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}
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FfxFsr3ContextDescription ctxDesc{};
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ctxDesc.flags = FFX_FSR3_ENABLE_AUTO_EXPOSURE |
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FFX_FSR3_ENABLE_MOTION_VECTORS_JITTER_CANCELLATION |
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FFX_FSR3_ENABLE_UPSCALING_ONLY;
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if (desc.hdrInput) ctxDesc.flags |= FFX_FSR3_ENABLE_HIGH_DYNAMIC_RANGE;
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if (desc.depthInverted) ctxDesc.flags |= FFX_FSR3_ENABLE_DEPTH_INVERTED;
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ctxDesc.maxRenderSize.width = desc.maxRenderWidth;
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ctxDesc.maxRenderSize.height = desc.maxRenderHeight;
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ctxDesc.upscaleOutputSize.width = desc.displayWidth;
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ctxDesc.upscaleOutputSize.height = desc.displayHeight;
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ctxDesc.displaySize.width = desc.displayWidth;
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ctxDesc.displaySize.height = desc.displayHeight;
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ctxDesc.backendInterfaceSharedResources = backendShared;
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ctxDesc.backendInterfaceUpscaling = backendShared;
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ctxDesc.backendInterfaceFrameInterpolation = backendShared;
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ctxDesc.fpMessage = nullptr;
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ctxDesc.backBufferFormat = mapVkFormatToFfxSurfaceFormat(desc.colorFormat, false);
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contextStorage_ = std::malloc(sizeof(FfxFsr3Context));
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if (!contextStorage_) {
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LOG_WARNING("FSR3 runtime: failed to allocate context storage.");
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shutdown();
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return false;
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}
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std::memset(contextStorage_, 0, sizeof(FfxFsr3Context));
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FfxErrorCode createErr = fns_->fsr3ContextCreate(reinterpret_cast<FfxFsr3Context*>(contextStorage_), &ctxDesc);
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if (createErr != FFX_OK) {
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LOG_WARNING("FSR3 runtime: ffxFsr3ContextCreate failed (", static_cast<int>(createErr), ").");
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shutdown();
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return false;
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}
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ready_ = true;
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return true;
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#endif
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}
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bool AmdFsr3Runtime::dispatchUpscale(const AmdFsr3RuntimeDispatchDesc& desc) {
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#if !WOWEE_HAS_AMD_FSR3_FRAMEGEN
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(void)desc;
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return false;
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#else
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if (!ready_ || !contextStorage_ || !fns_ || !fns_->fsr3ContextDispatchUpscale) return false;
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if (!desc.commandBuffer || !desc.colorImage || !desc.depthImage || !desc.motionVectorImage || !desc.outputImage) return false;
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FfxResourceDescription colorDesc = makeResourceDescription(
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desc.colorFormat, desc.renderWidth, desc.renderHeight, FFX_RESOURCE_USAGE_READ_ONLY);
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FfxResourceDescription depthDesc = makeResourceDescription(
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desc.depthFormat, desc.renderWidth, desc.renderHeight, FFX_RESOURCE_USAGE_DEPTHTARGET, true);
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FfxResourceDescription mvDesc = makeResourceDescription(
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desc.motionVectorFormat, desc.renderWidth, desc.renderHeight, FFX_RESOURCE_USAGE_READ_ONLY);
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FfxResourceDescription outDesc = makeResourceDescription(
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desc.outputFormat, desc.outputWidth, desc.outputHeight, FFX_RESOURCE_USAGE_UAV);
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FfxFsr3DispatchUpscaleDescription dispatch{};
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dispatch.commandList = fns_->getCommandListVK(desc.commandBuffer);
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static wchar_t kColorName[] = L"FSR3_Color";
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static wchar_t kDepthName[] = L"FSR3_Depth";
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static wchar_t kMotionName[] = L"FSR3_MotionVectors";
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static wchar_t kOutputName[] = L"FSR3_Output";
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dispatch.color = fns_->getResourceVK(reinterpret_cast<void*>(desc.colorImage), colorDesc, kColorName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.depth = fns_->getResourceVK(reinterpret_cast<void*>(desc.depthImage), depthDesc, kDepthName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.motionVectors = fns_->getResourceVK(reinterpret_cast<void*>(desc.motionVectorImage), mvDesc, kMotionName, FFX_RESOURCE_STATE_COMPUTE_READ);
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dispatch.exposure = FfxResource{};
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dispatch.reactive = FfxResource{};
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dispatch.transparencyAndComposition = FfxResource{};
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dispatch.upscaleOutput = fns_->getResourceVK(reinterpret_cast<void*>(desc.outputImage), outDesc, kOutputName, FFX_RESOURCE_STATE_UNORDERED_ACCESS);
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dispatch.jitterOffset.x = desc.jitterX;
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dispatch.jitterOffset.y = desc.jitterY;
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dispatch.motionVectorScale.x = desc.motionScaleX;
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dispatch.motionVectorScale.y = desc.motionScaleY;
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dispatch.renderSize.width = desc.renderWidth;
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dispatch.renderSize.height = desc.renderHeight;
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dispatch.enableSharpening = false;
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dispatch.sharpness = 0.0f;
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dispatch.frameTimeDelta = std::max(0.001f, desc.frameTimeDeltaMs);
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dispatch.preExposure = 1.0f;
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dispatch.reset = desc.reset;
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dispatch.cameraNear = desc.cameraNear;
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dispatch.cameraFar = desc.cameraFar;
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dispatch.cameraFovAngleVertical = desc.cameraFovYRadians;
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dispatch.viewSpaceToMetersFactor = 1.0f;
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FfxErrorCode err = fns_->fsr3ContextDispatchUpscale(
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reinterpret_cast<FfxFsr3Context*>(contextStorage_), &dispatch);
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return err == FFX_OK;
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#endif
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}
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void AmdFsr3Runtime::shutdown() {
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#if WOWEE_HAS_AMD_FSR3_FRAMEGEN
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if (contextStorage_ && fns_ && fns_->fsr3ContextDestroy) {
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fns_->fsr3ContextDestroy(reinterpret_cast<FfxFsr3Context*>(contextStorage_));
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}
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#endif
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if (contextStorage_) {
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std::free(contextStorage_);
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contextStorage_ = nullptr;
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}
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if (scratchBuffer_) {
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std::free(scratchBuffer_);
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scratchBuffer_ = nullptr;
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}
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scratchBufferSize_ = 0;
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ready_ = false;
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if (fns_) {
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delete fns_;
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fns_ = nullptr;
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}
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#if defined(_WIN32)
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if (libHandle_) FreeLibrary(reinterpret_cast<HMODULE>(libHandle_));
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#else
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if (libHandle_) dlclose(libHandle_);
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#endif
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libHandle_ = nullptr;
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loadedLibraryPath_.clear();
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}
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} // namespace wowee::rendering
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