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https://github.com/Kelsidavis/WoWee.git
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Add one-time spawn camera pan
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parent
8bd60c3320
commit
5401683a8d
5 changed files with 81 additions and 7 deletions
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@ -1155,7 +1155,28 @@ void Application::startSinglePlayer() {
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if (gameHandler && renderer && window) {
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game::GameHandler::SinglePlayerSettings settings;
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if (gameHandler->getSinglePlayerSettings(settings)) {
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bool hasSettings = gameHandler->getSinglePlayerSettings(settings);
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if (!hasSettings) {
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settings.fullscreen = window->isFullscreen();
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settings.vsync = window->isVsyncEnabled();
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settings.shadows = renderer->areShadowsEnabled();
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settings.resWidth = window->getWidth();
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settings.resHeight = window->getHeight();
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if (auto* music = renderer->getMusicManager()) {
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settings.musicVolume = music->getVolume();
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}
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if (auto* footstep = renderer->getFootstepManager()) {
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settings.sfxVolume = static_cast<int>(footstep->getVolumeScale() * 100.0f + 0.5f);
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}
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if (auto* cameraController = renderer->getCameraController()) {
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settings.mouseSensitivity = cameraController->getMouseSensitivity();
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settings.invertMouse = cameraController->isInvertMouse();
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}
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settings.introSeen = false;
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gameHandler->setSinglePlayerSettings(settings);
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hasSettings = true;
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}
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if (hasSettings) {
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window->setVsync(settings.vsync);
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window->setFullscreen(settings.fullscreen);
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if (settings.resWidth > 0 && settings.resHeight > 0) {
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@ -1175,6 +1196,11 @@ void Application::startSinglePlayer() {
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if (auto* cameraController = renderer->getCameraController()) {
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cameraController->setMouseSensitivity(settings.mouseSensitivity);
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cameraController->setInvertMouse(settings.invertMouse);
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if (!settings.introSeen) {
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cameraController->startIntroPan(2.8f, 140.0f);
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settings.introSeen = true;
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gameHandler->setSinglePlayerSettings(settings);
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}
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}
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}
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}
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