feat(editor): add --gen-mesh-well village-prop primitive

44th procedural mesh: 7-box water well — 4 stone walls
arranged in a hollow square (interior visible, like a real
well shaft) + 2 vertical roof posts on opposite sides + 1
horizontal cross beam at the top where rope/bucket would
mount. Useful for village squares, courtyards, dungeon
water sources, druidic shrines.

Defaults to 1.4 m square footprint with 0.8 m walls and
1.6 m roof posts (~2.4 m total height). The east/west
walls are shortened so the corner joints line up cleanly
without overlap geometry.
This commit is contained in:
Kelsi 2026-05-09 07:47:15 -07:00
parent 5c350ee0af
commit 549bdaf191
3 changed files with 138 additions and 1 deletions

View file

@ -139,7 +139,7 @@ int main(int argc, char* argv[]) {
"--gen-mesh-shrine", "--gen-mesh-totem", "--gen-mesh-cage",
"--gen-mesh-throne", "--gen-mesh-coffin", "--gen-mesh-bookshelf",
"--gen-mesh-table", "--gen-mesh-lamppost", "--gen-mesh-bed",
"--gen-mesh-ladder",
"--gen-mesh-ladder", "--gen-mesh-well",
"--gen-texture-gradient",
"--gen-mesh-from-heightmap", "--export-mesh-heightmap",
"--displace-mesh",