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feat(editor): export creature/faction/item DBCs alongside zone DBCs
Spawned NPCs reference CreatureDisplayInfo, CreatureModelData, faction templates, etc. Without exporting these the JSON DBC pack only covered terrain data and exported zones couldn't resolve creature display IDs on a clean install. Added: CreatureDisplayInfo, CreatureModelData, CreatureType, CreatureFamily, FactionTemplate, Faction, ItemDisplayInfo.
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1 changed files with 11 additions and 1 deletions
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@ -65,7 +65,17 @@ int DBCExporter::exportZoneDBCs(pipeline::AssetManager* am,
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"SoundAmbience.dbc",
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"GroundEffectTexture.dbc",
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"GroundEffectDoodad.dbc",
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"LiquidType.dbc"
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"LiquidType.dbc",
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// Creature/NPC display data so spawned creatures can be looked up
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// without the original game DBCs.
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"CreatureDisplayInfo.dbc",
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"CreatureModelData.dbc",
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"CreatureType.dbc",
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"CreatureFamily.dbc",
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"FactionTemplate.dbc",
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"Faction.dbc",
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// Item display data — buildings/decorations may reference these
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"ItemDisplayInfo.dbc"
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};
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int exported = 0;
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