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fix(input): reserve Q for strafe-left
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2 changed files with 12 additions and 3 deletions
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@ -461,7 +461,7 @@ void PerformanceHUD::render(const Renderer* renderer, const Camera* camera) {
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ImGui::TextColored(ImVec4(0.8f, 0.8f, 0.5f, 1.0f), "Movement");
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ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "WASD: Move/Strafe");
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ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "Q/E: Turn left/right");
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ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "Q/E: Strafe left/right");
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ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "Space: Jump");
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ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "X: Sit/Stand");
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ImGui::TextColored(ImVec4(0.6f, 0.6f, 0.6f, 1.0f), "~: Auto-run");
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