fix(combattext): render evade results explicitly

This commit is contained in:
Kelsi 2026-03-13 23:32:57 -07:00
parent 6095170167
commit 57265bfa4f
3 changed files with 17 additions and 5 deletions

View file

@ -51,7 +51,7 @@ struct ActionBarSlot {
struct CombatTextEntry {
enum Type : uint8_t {
MELEE_DAMAGE, SPELL_DAMAGE, HEAL, MISS, DODGE, PARRY, BLOCK,
CRIT_DAMAGE, CRIT_HEAL, PERIODIC_DAMAGE, PERIODIC_HEAL, ENVIRONMENTAL,
EVADE, CRIT_DAMAGE, CRIT_HEAL, PERIODIC_DAMAGE, PERIODIC_HEAL, ENVIRONMENTAL,
ENERGIZE, XP_GAIN, IMMUNE, ABSORB, RESIST, DEFLECT, REFLECT, PROC_TRIGGER,
DISPEL, STEAL, INTERRUPT, INSTAKILL
};