Instance portal glow, spin, and transparent additive rendering

This commit is contained in:
Kelsi 2026-03-06 18:02:56 -08:00
parent dfc53f30a8
commit 585d0bf50e
3 changed files with 52 additions and 0 deletions

View file

@ -6568,6 +6568,7 @@ void Application::spawnOnlineGameObject(uint64_t guid, uint32_t entry, uint32_t
std::string lowerPath = modelPath;
std::transform(lowerPath.begin(), lowerPath.end(), lowerPath.begin(), ::tolower);
bool isAnimatedEffect = (lowerPath.find("instanceportal") != std::string::npos ||
lowerPath.find("instancenewportal") != std::string::npos ||
lowerPath.find("portalfx") != std::string::npos ||
lowerPath.find("spellportal") != std::string::npos);
if (!isAnimatedEffect) {