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fix: return UINT32_MAX from findMemType on failure, add [[nodiscard]]
The findMemType/findMemoryType helper in auth_screen, loading_screen, and vk_context returned 0 on failure — a valid memory type index. Changed to return UINT32_MAX and log an error, so vkAllocateMemory receives an invalid index and fails cleanly rather than silently using the wrong memory type. Add [[nodiscard]] to VkBuffer::uploadToGPU/createMapped and VkContext::initialize/recreateSwapchain so callers that ignore failure are flagged at compile time. Suppress with (void) cast at 3 call sites where failure is non-actionable (resize best-effort).
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6 changed files with 13 additions and 10 deletions
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@ -32,11 +32,11 @@ public:
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VkContext(const VkContext&) = delete;
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VkContext& operator=(const VkContext&) = delete;
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bool initialize(SDL_Window* window);
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[[nodiscard]] bool initialize(SDL_Window* window);
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void shutdown();
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// Swapchain management
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bool recreateSwapchain(int width, int height);
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[[nodiscard]] bool recreateSwapchain(int width, int height);
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// Frame operations
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VkCommandBuffer beginFrame(uint32_t& imageIndex);
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