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fix: correct Eye of the Storm bgTypeId and simplify BG invite popup
Eye of the Storm uses bgTypeId 7 (from BattlemasterList.dbc), not 6. BG invite popup now uses the stored bgName from the queue slot instead of re-deriving the name with a duplicate switch statement.
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3 changed files with 5 additions and 17 deletions
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@ -16119,7 +16119,7 @@ void GameHandler::handleBattlefieldStatus(network::Packet& packet) {
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{1, "Alterac Valley"},
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{2, "Warsong Gulch"},
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{3, "Arathi Basin"},
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{6, "Eye of the Storm"},
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{7, "Eye of the Storm"},
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{9, "Strand of the Ancients"},
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{11, "Isle of Conquest"},
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{30, "Nagrand Arena"},
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@ -16177,6 +16177,7 @@ void GameHandler::handleBattlefieldStatus(network::Packet& packet) {
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bgQueues_[queueSlot].bgTypeId = bgTypeId;
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bgQueues_[queueSlot].arenaType = arenaType;
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bgQueues_[queueSlot].statusId = statusId;
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bgQueues_[queueSlot].bgName = bgName;
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if (statusId == 1) {
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bgQueues_[queueSlot].avgWaitTimeSec = avgWaitSec;
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bgQueues_[queueSlot].timeInQueueSec = timeInQueueSec;
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