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Queue transport pre-spawn moves and add Z weapon sheath toggle
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4 changed files with 120 additions and 47 deletions
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@ -66,6 +66,7 @@ struct ActiveTransport {
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glm::vec3 serverLinearVelocity;
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float serverAngularVelocity;
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bool hasServerVelocity;
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bool allowBootstrapVelocity; // Disable DBC bootstrap when spawn/path mismatch is clearly invalid
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};
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class TransportManager {
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