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Fix single-player spawn coords and show action bar spell names
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5 changed files with 79 additions and 18 deletions
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@ -7,6 +7,7 @@
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#include "ui/spellbook_screen.hpp"
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#include <imgui.h>
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#include <string>
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#include <unordered_map>
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namespace wowee { namespace ui {
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@ -129,6 +130,10 @@ private:
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InventoryScreen inventoryScreen;
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SpellbookScreen spellbookScreen;
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rendering::WorldMap worldMap;
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bool actionSpellDbAttempted = false;
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bool actionSpellDbLoaded = false;
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std::unordered_map<uint32_t, std::string> actionSpellNames;
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};
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}} // namespace wowee::ui
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