diff --git a/src/core/application.cpp b/src/core/application.cpp index e9d956eb..f8e27976 100644 --- a/src/core/application.cpp +++ b/src/core/application.cpp @@ -342,13 +342,7 @@ void Application::update(float deltaTime) { if (world) { world->update(deltaTime); } - // Spawn local NPCs only in single-player (no server to provide them) - if (!npcsSpawned && singlePlayerMode) { - spawnNpcs(); - } - if (npcManager && renderer && renderer->getCharacterRenderer()) { - npcManager->update(deltaTime, renderer->getCharacterRenderer()); - } + // Local test NPC spawning disabled. // Sync character render position → canonical WoW coords each frame if (renderer && gameHandler) {