feat(editor): height offset tool for shifting entire terrain up/down

- Offset Heights: shifts all terrain heights by a constant amount
  (-100 to +100 range with Apply button)
- Useful for raising terrain above water level or sinking below
- Slider + Apply button in the Noise Generator section
This commit is contained in:
Kelsi 2026-05-05 07:53:01 -07:00
parent d50e4b3f78
commit 5f9bf5c924
3 changed files with 22 additions and 0 deletions

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@ -108,6 +108,9 @@ public:
// Invert terrain (flip heights around midpoint)
void invertHeights();
// Offset all heights by a constant
void offsetHeights(float amount);
// Fill entire tile with water at a height
void fillWater(float height, uint16_t liquidType);