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https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
fix(mail): use attachment item guid for WotLK take item
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5a10ae9df0
commit
5fa5020af5
6 changed files with 12 additions and 11 deletions
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@ -22136,9 +22136,9 @@ void GameHandler::mailTakeMoney(uint32_t mailId) {
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socket->send(packet);
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}
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void GameHandler::mailTakeItem(uint32_t mailId, uint32_t itemIndex) {
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void GameHandler::mailTakeItem(uint32_t mailId, uint32_t itemGuidLow) {
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if (state != WorldState::IN_WORLD || !socket || mailboxGuid_ == 0) return;
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auto packet = packetParsers_->buildMailTakeItem(mailboxGuid_, mailId, itemIndex);
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auto packet = packetParsers_->buildMailTakeItem(mailboxGuid_, mailId, itemGuidLow);
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socket->send(packet);
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}
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@ -5069,11 +5069,12 @@ network::Packet MailTakeMoneyPacket::build(uint64_t mailboxGuid, uint32_t mailId
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return packet;
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}
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network::Packet MailTakeItemPacket::build(uint64_t mailboxGuid, uint32_t mailId, uint32_t itemIndex) {
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network::Packet MailTakeItemPacket::build(uint64_t mailboxGuid, uint32_t mailId, uint32_t itemGuidLow) {
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network::Packet packet(wireOpcode(Opcode::CMSG_MAIL_TAKE_ITEM));
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packet.writeUInt64(mailboxGuid);
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packet.writeUInt32(mailId);
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packet.writeUInt32(itemIndex);
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// WotLK expects attachment item GUID low, not attachment slot index.
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packet.writeUInt32(itemGuidLow);
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return packet;
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}
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@ -17716,7 +17716,7 @@ void GameScreen::renderMailWindow(game::GameHandler& gameHandler) {
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}
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ImGui::SameLine();
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if (ImGui::SmallButton("Take")) {
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gameHandler.mailTakeItem(mail.messageId, att.slot);
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gameHandler.mailTakeItem(mail.messageId, att.itemGuidLow);
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}
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ImGui::PopID();
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@ -17725,7 +17725,7 @@ void GameScreen::renderMailWindow(game::GameHandler& gameHandler) {
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if (mail.attachments.size() > 1) {
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if (ImGui::SmallButton("Take All")) {
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for (const auto& att2 : mail.attachments) {
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gameHandler.mailTakeItem(mail.messageId, att2.slot);
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gameHandler.mailTakeItem(mail.messageId, att2.itemGuidLow);
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}
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}
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}
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