docs(editor): export README now lists all open format types

This commit is contained in:
Kelsi 2026-05-05 11:16:38 -07:00
parent 77a91de9f1
commit 60048c0ee4

View file

@ -804,7 +804,14 @@ void EditorApp::exportZone(const std::string& outputDir) {
readme << "Objects: " << objectPlacer_.objectCount() << "\n";
readme << "NPCs: " << npcSpawner_.spawnCount() << "\n";
readme << "Quests: " << questEditor_.questCount() << "\n";
readme << "Created with Wowee World Editor v0.3.0\n\n";
readme << "Created with Wowee World Editor v0.8.0\n\n";
readme << "Open Formats (no Blizzard IP):\n";
readme << " .wot/.whm — Wowee Open Terrain (heightmap + metadata)\n";
readme << " .wom — Wowee Open Model (static 3D models)\n";
readme << " .wob — Wowee Open Building (multi-group buildings)\n";
readme << " .png — Standard textures (converted from BLP)\n";
readme << " .json — Data tables, quests, creatures, objects\n";
readme << " .wcp — Wowee Content Pack (distribution archive)\n\n";
readme << "Files:\n";
readme << " zone.json - Zone manifest (for client)\n";
readme << " " << loadedMap_ << ".wdt - Map definition\n";