diff --git a/src/ui/game_screen.cpp b/src/ui/game_screen.cpp index f92be623..e51d0eb9 100644 --- a/src/ui/game_screen.cpp +++ b/src/ui/game_screen.cpp @@ -8394,7 +8394,7 @@ void GameScreen::renderCombatText(game::GameHandler& gameHandler) { : ImVec4(0.5f, 0.9f, 1.0f, alpha); break; case game::CombatTextEntry::REFLECT: - snprintf(text, sizeof(text), outgoing ? "Reflect" : "Reflected"); + snprintf(text, sizeof(text), outgoing ? "Reflected" : "You Reflect"); color = outgoing ? ImVec4(0.85f, 0.75f, 1.0f, alpha) : ImVec4(0.75f, 0.85f, 1.0f, alpha); break;