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Add ABI v2 external-handle plumbing for FSR3 bridge dispatch
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e25253a6e8
commit
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7 changed files with 158 additions and 1 deletions
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@ -44,6 +44,14 @@ struct AmdFsr3RuntimeDispatchDesc {
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float cameraFar = 1000.0f;
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float cameraFovYRadians = 1.0f;
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bool reset = false;
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uint32_t externalFlags = 0;
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uint64_t colorMemoryHandle = 0;
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uint64_t depthMemoryHandle = 0;
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uint64_t motionVectorMemoryHandle = 0;
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uint64_t outputMemoryHandle = 0;
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uint64_t frameGenOutputMemoryHandle = 0;
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uint64_t acquireSemaphoreHandle = 0;
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uint64_t releaseSemaphoreHandle = 0;
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};
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class AmdFsr3Runtime {
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@ -7,7 +7,7 @@
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extern "C" {
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#endif
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#define WOWEE_FSR3_WRAPPER_ABI_VERSION 1u
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#define WOWEE_FSR3_WRAPPER_ABI_VERSION 2u
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typedef void* WoweeFsr3WrapperContext;
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@ -50,6 +50,14 @@ typedef struct WoweeFsr3WrapperDispatchDesc {
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float cameraFar;
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float cameraFovYRadians;
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uint32_t reset;
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uint32_t externalFlags;
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uint64_t colorMemoryHandle;
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uint64_t depthMemoryHandle;
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uint64_t motionVectorMemoryHandle;
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uint64_t outputMemoryHandle;
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uint64_t frameGenOutputMemoryHandle;
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uint64_t acquireSemaphoreHandle;
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uint64_t releaseSemaphoreHandle;
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} WoweeFsr3WrapperDispatchDesc;
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enum {
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@ -58,6 +66,16 @@ enum {
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WOWEE_FSR3_WRAPPER_ENABLE_FRAME_GENERATION = 1u << 2
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};
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enum {
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WOWEE_FSR3_WRAPPER_EXTERNAL_COLOR_MEMORY = 1u << 0,
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WOWEE_FSR3_WRAPPER_EXTERNAL_DEPTH_MEMORY = 1u << 1,
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WOWEE_FSR3_WRAPPER_EXTERNAL_MOTION_MEMORY = 1u << 2,
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WOWEE_FSR3_WRAPPER_EXTERNAL_OUTPUT_MEMORY = 1u << 3,
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WOWEE_FSR3_WRAPPER_EXTERNAL_FRAMEGEN_OUTPUT_MEMORY = 1u << 4,
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WOWEE_FSR3_WRAPPER_EXTERNAL_ACQUIRE_SEMAPHORE = 1u << 5,
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WOWEE_FSR3_WRAPPER_EXTERNAL_RELEASE_SEMAPHORE = 1u << 6
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};
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uint32_t wowee_fsr3_wrapper_get_abi_version(void);
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const char* wowee_fsr3_wrapper_get_name(void);
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int32_t wowee_fsr3_wrapper_initialize(const WoweeFsr3WrapperInitDesc* initDesc,
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