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feat: achievement name in toast, parse earned achievements, loot item tooltips
- Parse SMSG_ALL_ACHIEVEMENT_DATA on login to populate earnedAchievements_ set - Pass achievement name through callback so toast shows name instead of ID - Add renderItemTooltip(ItemQueryResponseData) overload for loot/non-inventory contexts - Loot window now shows full item tooltip on hover (stats, sell price, bind type, etc.)
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7 changed files with 225 additions and 10 deletions
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@ -96,6 +96,7 @@ private:
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std::unordered_map<uint32_t, VkDescriptorSet> iconCache_;
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public:
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VkDescriptorSet getItemIcon(uint32_t displayInfoId);
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void renderItemTooltip(const game::ItemQueryResponseData& info);
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private:
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// Character model preview
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