feat: parse and display StartQuest field from item query response

Items that begin a quest (like quest starter drop items) now show
"Begins a Quest" in the tooltip.

All three expansion parsers (WotLK/TBC/Classic) now read the
PageText/LanguageID/PageMaterial/StartQuest fields after Description.
startQuestId is propagated through all 5 inventory rebuild paths and
stored in ItemDef.
This commit is contained in:
Kelsi 2026-03-10 17:05:04 -07:00
parent 5fcf71e3ff
commit 62b7622f75
7 changed files with 36 additions and 0 deletions

View file

@ -1918,6 +1918,11 @@ void InventoryScreen::renderItemTooltip(const game::ItemDef& item, const game::I
}
}
// "Begins a Quest" line (shown in yellow-green like the game)
if (item.startQuestId != 0) {
ImGui::TextColored(ImVec4(1.0f, 0.82f, 0.0f, 1.0f), "Begins a Quest");
}
// Flavor / lore text (italic yellow in WoW, just yellow here)
if (!item.description.empty()) {
ImGui::TextColored(ImVec4(1.0f, 0.9f, 0.5f, 0.9f), "\"%s\"", item.description.c_str());