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feat(editor): selected NPC marker is larger and yellow-cyan tinted
Marker geometry now reacts to npc.selected: 2.5x base radius (vs 1.5x), saturated yellow with cyan tinge, and full alpha. Marker rebuild also fires on selection change so the highlight appears immediately rather than only after the next placement.
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3 changed files with 12 additions and 5 deletions
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@ -175,6 +175,7 @@ public:
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private:
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size_t lastObjCount_ = 0;
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size_t lastNpcCount_ = 0;
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int lastNpcSelIdx_ = -1;
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EditorMode mode_ = EditorMode::Sculpt;
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float waterHeight_ = 100.0f;
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uint16_t waterType_ = 0;
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