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Add mount system and crash mouse-release handler
Render mount M2 model under player with seated animation, apply creature skin textures, server-driven speed via SMSG_FORCE_RUN_SPEED_CHANGE, and /dismount command. X11 XUngrabPointer on crash/hang to always release mouse.
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13 changed files with 363 additions and 3 deletions
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@ -272,6 +272,9 @@ if (FFMPEG_LIBRARY_DIRS)
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endif()
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# Platform-specific libraries
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if(UNIX AND NOT APPLE)
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target_link_libraries(wowee PRIVATE X11)
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endif()
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if(WIN32)
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target_link_libraries(wowee PRIVATE ws2_32)
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# SDL2main provides WinMain entry point on Windows
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