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Add mount system and crash mouse-release handler
Render mount M2 model under player with seated animation, apply creature skin textures, server-driven speed via SMSG_FORCE_RUN_SPEED_CHANGE, and /dismount command. X11 XUngrabPointer on crash/hang to always release mouse.
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13 changed files with 363 additions and 3 deletions
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@ -241,9 +241,16 @@ enum class Opcode : uint16_t {
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MSG_MOVE_TELEPORT_ACK = 0x0C7,
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SMSG_TRANSFER_PENDING = 0x003F,
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// ---- Speed Changes ----
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SMSG_FORCE_RUN_SPEED_CHANGE = 0x00E2,
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// ---- Mount ----
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CMSG_CANCEL_MOUNT_AURA = 0x0375,
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// ---- Taxi / Flight Paths ----
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SMSG_SHOWTAXINODES = 0x01A9,
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SMSG_ACTIVATETAXIREPLY = 0x01AE,
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SMSG_NEW_TAXI_PATH = 0x01AF,
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CMSG_ACTIVATETAXIEXPRESS = 0x0312,
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};
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