From 6763cfcda015fb37e475207fa64e32bc476fed5a Mon Sep 17 00:00:00 2001 From: Kelsi Date: Tue, 10 Mar 2026 09:00:17 -0700 Subject: [PATCH] =?UTF-8?q?game:=20fix=20log=20level=20for=20GameObject=20?= =?UTF-8?q?CREATE=20messages=20(WARNING=20=E2=86=92=20DEBUG)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Every GameObject CREATE block was logged at WARNING level, spamming the warning log with doors, chests, and other world objects. Demote to DEBUG since this is routine spawn traffic; keep transport detection at INFO since those are noteworthy. --- src/game/game_handler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/game_handler.cpp b/src/game/game_handler.cpp index 76b4eb04..38841221 100644 --- a/src/game/game_handler.cpp +++ b/src/game/game_handler.cpp @@ -7797,13 +7797,13 @@ void GameHandler::handleUpdateObject(network::Packet& packet) { queryGameObjectInfo(itEntry->second, block.guid); } // Detect transport GameObjects via UPDATEFLAG_TRANSPORT (0x0002) - LOG_WARNING("GameObject CREATE: guid=0x", std::hex, block.guid, std::dec, + LOG_DEBUG("GameObject CREATE: guid=0x", std::hex, block.guid, std::dec, " entry=", go->getEntry(), " displayId=", go->getDisplayId(), " updateFlags=0x", std::hex, block.updateFlags, std::dec, " pos=(", go->getX(), ", ", go->getY(), ", ", go->getZ(), ")"); if (block.updateFlags & 0x0002) { transportGuids_.insert(block.guid); - LOG_WARNING("Detected transport GameObject: 0x", std::hex, block.guid, std::dec, + LOG_INFO("Detected transport GameObject: 0x", std::hex, block.guid, std::dec, " entry=", go->getEntry(), " displayId=", go->getDisplayId(), " pos=(", go->getX(), ", ", go->getY(), ", ", go->getZ(), ")");